Dev Log #1 - Jujutsu Trainer
Hey everyone! Welcome to the very first dev log for Jujutsu Trainer. We've spent the last few weeks finalizing the core structure and getting all our initial assets into the game. We're excited to share the major milestones we've hit to bring this Jujutsu Kaisen-inspired project to life!
Prologue Complete: We've finished Part Two of the Prologue script. This means the opening arc is fully written, integrated, and ready.
Main Cast Sprites Added: Sprites for Yuji Itadori, Megumi Fushiguro, and Nobara Kugisaki are now in the game.
Support & Faculty: We also have the sprites ready for Shoko Ieiri, Utahime Iori, and Mei Mei.
Map: The core navigation logic for the map is done! You can now move between different areas.
Time Management System: This system dictates how time passes between missions and dialogue events, ensuring the game loop functions smoothly and dynamically.
To do list:
Finish the Mission System
The Special Training System (For Nobara)
Story Mission 1
Testing
Once all the basic functionalities are done, the releases should be smoother.
