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April 27, 2026

Prologue Part 2 Feedback

I Want to Hear From You

Now that Prologue Part 2 is finally available for everyone, I want to take some time to listen.

This release took months of work, rewrites, creative blocks, testing, editing, and a lot of trial and error. I know there are still things to polish, but I also didn’t want to keep delaying the release forever while trying to make everything perfect.

Between Rounds is still a one-person project. I handle the writing, renders, image editing, animations, code, effects, UI changes, builds, uploads, posts, and community management myself. That doesn’t mean criticism is not valid. It is. And now that the release is out, I want to gather feedback properly so Act 3 can be stronger, cleaner, and better focused.

I also want to address one thing clearly.

I know one early Valeria scene caused discomfort for some players. That was never my intention. At the time, I saw it as early fanservice, but after reading the feedback, I understand why some players didn’t like that kind of content around a love interest.

I recognize that I made a mistake by including it that way, and I’m sorry for that.

To be clear: that kind of content won’t happen again with the love interests.

That said, I don’t want the feedback to be only about that scene. I already understand that point, and I’m taking it seriously.

What I’d really like now is feedback about the game as a whole.

For example: what did you enjoy the most in Prologue Part 2? Which characters or waifus stood out to you? What should feel stronger or cleaner in Act 3?

You can talk about the routes, the pacing, the dialogue, the inner monologues, the NSFW scene menus, the FistHub/fight content, the visuals, the animations, or anything else you think could help improve the game.

I’m also aware of some comments about character consistency, especially with Leon and some multi-character scenes. I worked a lot to improve hands, faces, poses, and continuity compared to the first release, but complex scenes with multiple characters interacting are still one of the hardest parts of production.

For Act 3, I’ll be more selective with difficult angles. Some intimate or NSFW scenes may use more Leon POV shots when needed, while key moments will still keep the cinematic interaction style when it really matters. The goal is to make scenes feel cleaner, more consistent, and better paced.

The main direction and foundations of the story are already defined, but I’m open to adjusting what needs to be adjusted based on community feedback: pacing, scene structure, interaction flow, route focus, visual consistency, and how certain moments are presented.

After reading your feedback, I’ll start posting polls for active patrons to help decide what to prioritize, polish, and preview first during Act 3 development.

Thank you to everyone who played, supported, commented, reported issues, or simply gave the game a real chance despite the rough edges.

Act 3 will close the Prologue, and I want it to be the strongest part so far.

Comments (10)

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Pog Champ · April 28, 2026

Lesbian content with Andrea plsssss

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MikeB · April 28, 2026

In terms of appearance, I really liked Part 1, and Part 2 is clearly a step up in quality. I love the more detailed backgrounds that fill the world with life, the camera angles, the cinematic look, and the lighting. The pace is generally good, although the momentum could be faster at times. While it’s great that the character introductions are longer and allow us to get to know them, it would be good to balance this by giving a similar amount of focus to the erotic scenes to maintain the dynamics. I like all the characters, but I believe the main focus should remain on Valeria and Astrid in the future. Personally, I see huge potential for character development in Valeria - she’s my favorite, and I’d love to see more scenes with her, including more erotic teasing and everything related to that. There are a few things that didn't quite work for me. For example, the bathroom scene where the tongue is visible, or the "chibi alterego" next to Astrid in the club, and especially the X-ray view at the end of the Riley-Leon scene. In my opinion, these don't really fit the game's overall aesthetic, and the desired effect could be achieved in other ways that feel more consistent with the art style. I also have some suggestions for the future. In some still images - Sky or Roxy, for instance - the eyes seem a bit lifeless, which makes the characters feel less "alive." Adding accessories like bracelets, necklaces, small tattoos, or piercings could be a nice touch in future updates if they fit the specific girl's personality. Similarly, adding pubic hair for some of the characters would add a nice layer of realism so that not everyone is completely shaved. Of course, a faster release schedule would be welcome, perhaps alongside a wider range of support tiers to help build a steady, month-to-month community of supporters. Overall, the visuals, the theme, and the storytelling are outstanding, and the fighting matches look great - I’d love to see more of these bouts in the future. I wish you a balanced and, above all, calm development process for the upcoming parts! If you keep this up, I’m really excited to see where this goes. :)

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Bambi · April 28, 2026

Idk man, the game is really good. It is your game and it is your story, so you don't have to feel bad or see it as a mistake aber more lovers interests. You decide the pathing, its not like an assasin creed where people expect a certain gameplay. It is your new game and there is nothing wrong with it.

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Bambi · April 28, 2026

Also what i think that would be cool is, that you can decide on the characters if they are more dominant or submissive towards the mc. But that would take a lot of writing- But in the end you decide and no one else ! (i want to see way more valeria stuff tho :p)

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lemon · April 28, 2026

what? why are you apologizing as if some horrendous FBI-level content was in the game? is this because she fucked someone other than MC or am I missing something. If that is really it, you need to have a stronger backbone if youre gonna do this. porn game fans will quite literally bitch and moan about EVERYTHING and ANYTHING. if you are easily affected, you will not make it mentally. also, wasn't something similar in v1? I skipped those cause I don't care for them, but anyone complaining is a complete cry baby pussy. This is renpy, just hold down the control key and man up. 99% chance what happened is: the game got popular with a release and a bunch of NTR crybabies lost their shit. asgain, more entitled dweebs will do this in the future, learn to ignore them. people don't sub to your patreon for the game development decisions of neckbeard crybabies, they sub for your decisions. and also most of us, including EVEYRONE who had 0 problems or liked it, won't say anyting - so it will seem one sided. on actual feedback, it was a great update that built nicely on v1. To be quite honest, the biggest concern is the time of development. If you are not already certain of what your long term vision of the game should be, building this should be a priority. Then compare that to what you can do, how long it will take, and if that is acceptable to you. I.e. you have a lot of characters. If you will remain a one-man-project, how feasible will in-depth stories with multiple diverging choice storylines be? Some game fans really have no fucking idea about this stuff and end up asking for more choices, not understandhing how impossible that will be long term. grading a one man project on AAA game terms... also, you need to be explicit in what you are soliciting from these posts, or else you will have everyone shoehorning in their subjective preferences. For example, almost everything magicman is asking for I think is dumb. I don't care for lesbian content, I think combining Astrid and Val paths make absolutely zero sense, so on so forth; importantly, it would suck for my individual preferences if the dev time is stretched our or allocated to these subjective preference driven content changes that some fans want and others don't.

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Mr.Voxel · April 28, 2026

Hey Lemon, thank you for your feedback! And don’t worry, I do have a vision for the game. I’m not trying to turn Between Rounds into a project where every comment or personal preference decides the story. About the apology: it was for the people here on Patreon who actually played the game, supported it, felt uncomfortable with that specific scene, and still chose to stay around. That’s why I posted it here on Patreon, not as a public statement somewhere else. I agree with you that I need to be careful with feedback. Some feedback helps me improve the game, but some of it is just personal preference, and I can’t let every request pull the project in a different direction. That said, I’m considering adjusting that early Valeria/Hector scene because it doesn’t really affect the core direction of the story, and I’d rather clean it up now while the game is still at the beginning instead of dragging this topic for longer than necessary. The feedback post is mostly to understand what worked, what didn’t, and what needs polish: pacing, dialogue, visual consistency, route balance, choices, production priorities, etc. It’s not meant to let every suggestion become a new feature or route. The Prologue also grew way more than I originally expected. My bigger vision for the game was always closer to Chapter 1 and beyond, but I felt the story needed stronger foundations first: Leon’s origin, the foundation of FistHub, his life before the new city, and the world he is about to enter. I originally wanted to release Act 2 and Act 3 together so the Prologue could close faster, but with the current production limits, time, and scale of the project, I decided it was better to release Part 2 first instead of delaying everything even more. In the future, I’d love for the project to become sustainable enough to bring in help for more complex coding or production tasks. But right now, I still have to be realistic with the scope and protect the development pace. So yeah, I’ll keep listening to feedback, especially from people here who are supporting the project like you. It helps me see what is landing well, what needs polish, and what I should be careful with going forward. I really appreciate the support and the honest perspective. It helps a lot, especially at this stage of the project.

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Swoon Monster · April 28, 2026

I'll probably add more (I hope multiple posts are okay). The only criticism that I can give at the moment would be that the mini character (Ex: Leon when he's talking) is always smiling. no matter if he's serious, angry, or sad. It's a bit jarring for me. Yeah, if you could change the characters expressions to match what's happening the would be great.

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Mr.Voxel · April 28, 2026

Yes, multiple comments are totally okay. And that’s fair feedback. I agree the mini character expressions need more variation, especially during serious or emotional moments. I’ll keep that in mind for future updates and try to make those reactions match the scene better. Thanks for pointing it out!

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MagicMan753 · April 27, 2026

Feedback and thoughts. Also sorry for rating on itch if you saw, deleted that, was just sad in moment. But now for feedback... - My biggest one. Astrid and Valeria separation of routes. I hate this most. These are two girls I want most, so I really want to converge them, please, I just want my top two girls both at same time. - More choices. I think turning down the other girls like Olivia or other girls would be good. I would select to go for them anyway, but just choices for those that don't want them, so they don't feel forced to interact with girls. - Yes there is inconsistency in our face like during Olivia scene, but I got to say, not a fan of first person POV. The tongue part didn't look good when it was just our tongue. I rather see our face more. It makes it more dynamic so I hope you don't go first person anymore like you said above. Keep it third person even if it takes more time or is off at times, cause it makes scenes better. - Maybe a bit unbalanced between routes. Astrid gets short Olivia bathroom scene, while Valeria route gets extensive threesome with Riley. Also felt like Valeria route got a bit more with scene while we did get dance with Astrid. So slight unbalance it feels. (Still hopeful you converge paths please.) - Animations are still good and sexy. Also sandbox freeroam, was fine not bad at all. - Name change still not a thing, want bad, use urm right now. - Hopeful for lesbian fun between girls in group scenes, can't remember if Riley one had it but don't think so. - I think Astrid progression fine, but could of been a bit more at club. - Progression felt nice overall for most characters though, not too slow or fast imo, but maybe a bit more lewd content and sexual scenes. That is all I can think of right now. Don't want to ramble too much. If I think of anything else I can add it, but overall nice job. And sorry about rating on itch again if you saw before i deleted, wss just a bit too passionate about this game and really want it to live up to the hype and really want some changes. But keep up good work.

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MagicMan753 · April 27, 2026

Also to add, I don't think you should let Polls decide too much. Cause then usually favoritism or content will always go one way. Outfits or some other minor things sure, but I don't think polls shoukd decide story and direction, etc. Feedback is one thing but polls are usually bad imo.