Please answer :)
Just wanted to run a quick poll on what type of content you would like to see from this project in the future :) It only takes a second - and if the option isn't available below - leave your answer in the comments :)
Obviously the main focus is updating the addon & adding features - but I just wanted to check what type content is most wanted.
Comments (21)
Are you still working on the dedicated track editor program? I've been hoping for something of the sort for quite some time. Something where values and settings could quickly be changed, and textures can easily be swapped, along with simple editing tools and 3D placement. Blender really isn't well suited to track making. It's like a massive blunt mallet. It can hammer a nail just fine. But it'll take you a while and the amount of BS you have to go through in order to do it properly is why a small hammer is the better choice.
me and some friends would love to recreate our local karting tracks as detailed as possible when it comes to size, elevation and break zone indications, to be able to train in AC. We would love to see a tutorial on how to start/do something like that as a beginner. Especially since it requires a spectrum of all the options mentioned above
Just keep updating the addon, i've been buying u a coffee every month for half a year now, enjoy it. your work is needed in the community😁 havent touched blender since u were about to drop the car import update, i was really looking forward to that as trying to export a car as a track would mess up the wheels, but yea i havent touched blender in abit so if you have that working now i feel like your ideas is really good so just trust your gut on addon content... That said, more assets also wouldnt hurt, anything that saves time/skips steps is perfect for your addon
Could you please do a video on the basics of making a gravel trap? Your other videos have helped greatly, and now I think gravel traps, and joining pieces of tracks together are the huge things I'm yet to learn. Thank you for what you have made already.
your work is impressive helpfull :-) keep on working,
Plugin for AC EVO
Literally all of the above lol
I second the car imports and exports.
Hi there. Personally, I’d love to see a tutorial on creating a mountain road—specifically, combining various road edges using different materials, creating sandy or mixed roadside areas, and finding the best combination of modifiers in Tomas’s terrain, road, and edge tools. In short, creating a road that varies just like in real life. Thanks, and congratulations on developing these tools. Best, Massimo.
Everything, honestly ;)
Practical tips for adapting LIDAR scans to hillclimbs :)
Just wanna say this is smart to see what the people need help with the most. Thank you for all you have done man.
About Lidar Track , couse have difficulties to use this app at home
Assets, materials specifically until we are in Evo doing PBR. I can't get my head around those Kunos shaders
optimizations
Second this. Huge point for track makers these days to focus on
Import and export cars
honestly everything you put there haha, its all useful either way
would love a video how to make a part of the city into a track efficiently
I'd also like it
Good quality assets are the thing I would love most. I suck at 3D modelling 😂
