December 26, 2025
From the Archives: Gameplay Concept & Prototypes 2
🍳 2. The Cooking & Inventory System
This is a proof-of-concept for the interaction system.
How it works: You can interact with objects in the room (like the refrigerator) to open the inventory slot, manage ingredients, and cook food.
Goal: To give you freedom in managing resources and survival elements.
These systems are currently Waiting for Update. I am polishing them to fit the new art style and will implement them in the upcoming versions (likely v0.2 or later).
Let me know what you think about these mechanics!
