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March 19, 2026

melonDS-android v0.6.1: New customization features, RetroAchievements improvements, and upstream updates from melonDS.

Hey everyone,

A new version of melonDS-android v0.6.1 is now available.
This update focuses on customization, RetroAchievements improvements, and syncing with the latest upstream changes.

Download: https://github.com/SapphireRhodonite/melonDS-android/releases/tag/0.6.1

Note: Support for this new version is comming soon in iiSU through in-app updates!

What’s new

Per-ROM Controller Mapping

You can now configure custom physical controls per ROM.

This is especially useful for:

  • Games that need different layouts

  • ROM hacks or special control schemes

  • Fine-tuning your experience per game

hg-engine Compatibility Fix

Added a fix for games using hg-engine (like Pokémon HeartGold Generations v2.0).

This resolves input issues during battles.

  • Available per ROM as: "Use hg-engine fix"

RetroAchievements Improvements

  • Updated to the latest rc_runtime

  • Added Encore mode support

  • Improved achievement unlock handling (online and offline)

  • More stable and consistent behavior overall

Also important:

  • The app now uses a new package name (MelonDualDS)

  • This allows it to coexist with other builds

  • It has been validated with the RetroAchievements team

This build is now officially recognized as a standalone RetroAchievements-supported emulator.

Upstream Updates (melonDS 1.1)

  • Core updated to melonDS 1.1

  • Better behavior on low refresh rate displays

  • Fixes for frontend message handling

  • Cleanup of audio latency settings

Feedback

As always, your feedback is extremely valuable.

If you try:

  • Per-ROM controls

  • hg-engine fix

  • RetroAchievements

Let me know how it behaves on your devices and setups.

Support & Early Access

Your feedback directly shapes what gets improved, fixed, and released publicly.

Thanks again for supporting the project.


- Sapphire 💙

Comments (20)

F
Filippo · March 31, 2026

Hey Sapphire, how can I add this new version to ES-DE?

I
IseTee · March 27, 2026

I should inform you of a really strange issue I ran across while mastering DSi Cave Story using this build My times on the leaderboard submitted at 0:00.00 and it goes without saying that this is probably unintended https://retroachievements.org/game/2902?view=leaderboards I disabled "show unofficial achievements", "encore mode", and " show leaderboard indicators", if that has anything to do with it Also, the encore mode setting is bugged and will always perpetually be enabled

S
Sapphire Lair · March 30, 2026

thanks this is on the roadmap for April!

E
Ej Nduka · March 25, 2026

I keep getting no ROMs found, even though the folder path is set. This happens after closing the app and opening it after a couple of minutes.

S
Sapphire Lair · March 25, 2026

In any path?, can you tell me where your romes lives, wich format the have, your phone/handheld model, and your android version please?

b
bret · March 24, 2026

Hey Sapphire, Loving the update! I have a bit of an unusual requested for you. I'm trying to set up ZXDS http://zxds.raxoft.cz/ a zxspecturm homebrew rom on the latest android build. The rom boots fine, but gives an error message " No DLDI Device found". The website instructions says place the ZXDS folder to the root of what ever device you use to run homebrew. Please could let me know if this is possible and if so how do I access this location. Currently, as for as I can see, this the only way to zx spectrum on the Thor, where the keyboard will be displayed on the bottom screen. I do believe a ZXSpectrum emulator with permanent keyboard on the bottom screen is a missed opportunity and a lot thor users of a certain age would flock to this. Anyway, hope yo're having a great day A

S
Sapphire Lair · March 25, 2026

I didn't knew that one, let me take a look at it!

m
mindnomad · March 24, 2026

When I try loading super Mario 64 ds, it shows the Nintendo logo like normal but then kicks me out back to rom selection and never gets to the title screen

S
Sapphire Lair · March 25, 2026

Only in that rom?

R
Rex Tan · March 21, 2026

Is integer scale overscan possible for the bottom screen? The thor bottom screen is great for the function.

S
Sapphire Lair · March 25, 2026

Not yet but I will take a look at it!

J
John McCubbin · March 20, 2026

Great update I've not updated in ages but games that were juddering before are now 100% smooth. One small problem though, when clicking on the load or save state button the emulator hangs and android want's to close the app.

S
Sapphire Lair · March 20, 2026

Thanks for that, let me check the save state feature!

S
SPUZZ · March 20, 2026

Hey Sapphire. Regarding this new update, updating through obtanium from 0.6.0 shows that the new package ID does not match existing ID - me.magnum.melondualds. After updating manually to 0.6.1, trying to launch a game shows a "me.magnum.melonds" package does not exist error. Tried a variety of cores and they don't boot the game and will crash.

S
Sapphire Lair · March 20, 2026

Yup, I am fixing some things to give proper support for frontends

S
StraightUpShork · March 20, 2026

Will these changes be merged into main MelonDS at some point? Or will it be staying a separate emulator moving forward?

S
Sapphire Lair · March 20, 2026

Mostly separate from now on

A
Adelin Nedelcu · March 19, 2026

Is it possible to migrate settings from the previous version, 0.6.0? Because the new version has a different name, when I installed it it looks like the settings are at default now.

S
Sapphire Lair · March 20, 2026

Yup, you have to set it up again, but only for this release

C
Chris Dunn · March 19, 2026

Amazing work, thanks so much