From My World to Yours – An Introduction
Welcome
I’d like to say a few words about myself and the game I’m working on. Just call me SinWarden. This is essentially my first attempt at creating a game that others can play and enjoy in this form, style, and technical implementation.
I love art, and I’ve also been working with it professionally. Role-playing has been a part of my life for many years and decades, both live and online in written form. I’ve built my own worlds that people could play in, and later I had to stop because I didn’t have the time to continue.
I love fantasy worlds. They give a completely different experience and can pull the mind and soul out of everyday reality. I also enjoy anime, manga, and hentai. Combining all of this, the idea of making a game was born in my mind – for myself and for others. Naturally, it’s +18 content.
This is a completely personal project. I’m working on it in RPG Maker MZ. Let’s say my strengths lie in storytelling, worldbuilding, and character development, so I’m not skilled in visual design. I cannot draw, so I create the images with AI assistance. I may make hundreds of attempts, from which I later select the ones I want to use, and then spend hours editing and shaping them in Photoshop. I know some people may not like this, but for now, this is the way I can bring my vision to life.
The game is called Veltheria Nexus: Dominion of Desires. I’ve spent months planning, thinking, and writing down everything needed to create a functioning world. The final result can still change a thousand times as new ideas come in, and hopefully your creativity will influence the story as well. I believe that creating together is a wonderful thing.
The game begins with classic isekai elements: the protagonist has an accident, dies, and is transported to another world… Later, the new world gradually reveals its possibilities. The player character is the only male, so he must assert himself and achieve his goals.
Throughout the story, he meets more and more characters, who can become party members, and they will become part of the world he builds. The combat system is unique: every attack, whether physical, mental, or magical, is erotic and sexual. At a certain point in the story, the player will have the opportunity to capture defeated enemies and train them into obedience using their own methods, making them part of the player’s small realm.
I hate worlds and games that have an ending. They leave a sense of incompleteness. My game will have no end. I plan not to design a final conclusion, but to continually expand it with new stories. I don’t know how long I’ll have the energy, but unless something major happens that forces me to stop, this is how I want to make it. Or who knows… perhaps under pressure from the players, I might eventually say, “Okay, this is where the story ends.” Anything is possible, but for now I’m starting with a clear vision.
By the way, the world… yes, a magically woven Veltheria is actually a tower. It’s not like the SAO tower – it is built and exists differently. Each floor is a different world, a slice of the larger whole, and once the player reaches a floor, they can return to it anytime.
If you’ve read this far, thank you from the bottom of my heart. I just wanted to introduce myself for now.
Thank you for your attention!
SinWarden
