08/15/2026 Progress Report
Hey everyone, I hope you’re having a good weekend.
Let’s start with the state of development:
Major Patch Report:
Day 13:
Planning: 100%
Writing: 100%
H-Scenes: 100%
Animations: 90%
Implementation: 50%
Day 14:
Planning: 100%
Writing: 100%
H-Scenes: 50%
Animations: 50%
Balcony Events
Complete.
Dates
Chizuru 01
Complete.
Chizuru 02
Complete.
Chizuru 03
Writing: 80%
Animations: 100%
Other
Expansion of CCTV HJ Scene (Kazuya PoV)
Complete.
New Day transitions (On Hold)
Alright Day 13 is nearly done. The last thing I need to do is climax animations for the scenes I’ve animated. I’ve decided to take a step back from the writing for a moment and focus on animations. Writing the Day 14 scene is sucking the soul out of my body.
But I want to start converting my script into JSON and then inserting into the game as Day 13. I want to get that started and finished by the end of next week so I don’t backload all the implementation at once and make it a slog.
Going to be a bit of a shorter update since I still have a lot of work to get done.
Unfortunately, my job has a tendency to spill into the weekend if all my tasks aren't complete, so I'll need to dedicate some time to that.
简体中文
大家好,希望大家周末过得愉快。
先说一下开发进度:
本月更新报告:
Day 13:
策划:100%
文本:100%
H-Scene:100%
动画:90%
实装:50%
Day 14:
策划:100%
文本:100%
H-Scene:50%
动画:50%
阳台事件
已完成。
约会
千鹤 01
已完成。
千鹤 02
已完成。
千鹤 03
文本:80%
动画:100%
其他
CCTV 手交场景扩展(骏视角)
已完成。
新的一天过渡动画(暂停中)
好的,Day 13 已经接近完成了。剩下要做的就是给已经做好动画的场景加上高潮动画。我决定先暂时放下写作,专心做动画。写 Day 14 的那场戏简直在掏空我的灵魂。
不过我打算开始把剧本转换成 JSON 格式,然后实装进 Day 13。我想在下周结束前把这部分完成,这样就不会把所有实装工作都堆到最后,变成一场硬仗。
这次更新会比较短,因为手头还有很多工作要做。
不巧的是,我的本职工作要是没做完的话经常会占用周末时间,所以我这周末得留一些时间处理那边的事。
日本語
皆さん、こんにちは。良い週末をお過ごしでしょうか。
まずは開発状況から:
今月の進捗報告:
Day 13:
企画:100%
執筆:100%
H-Scene:100%
アニメーション:90%
実装:50%
Day 14:
企画:100%
執筆:100%
H-Scene:50%
アニメーション:50%
バルコニーイベント
完了。
デート
千鶴 01
完了。
千鶴 02
完了。
千鶴 03
執筆:80%
アニメーション:100%
その他
CCTV手コキシーン拡張(駿視点)
執筆:100%
新しい日への切り替えアニメーション(保留中)
さて、Day 13 はもうすぐ完成です。残っているのは、アニメーション済みのシーンにクライマックスアニメーションを付けることだけです。執筆からは一旦離れて、アニメーション作業に集中することにしました。Day 14 のあのシーンを書くのは、本当に魂を削られる作業です。
それと並行して、脚本をJSON形式に変換してDay 13として実装する作業も始めたいと思っています。来週末までにこれを終わらせて、実装作業を後回しにして溜め込まないようにするつもりです。
今回は少し短めの更新になります。まだやることがたくさん残っているので。
残念ながら、仕事のタスクが終わっていないと週末にまで食い込んでくることが多いので、今週末はそちらにも時間を割く必要がありそうです。
Comments (12)
周末回更新嘛
I'v been waiting a few months for updates when i found this game, looks really good. How much playtime do you think there is in total with this new update?
Hey, it depends on the last time you played of course. I did a lot of tweaks to the models since the last free release. But this update compared to last should be pretty quick. I'm trying to make these few scenes good.
Bro, if you don't renew my membership, it's about to expire
are 14 days gonna be the max amount of days? or are you thinking of doing a month?
Nah it might hit 20-25 days.
are you making a oshi no ko game like this in the near future? i noticed that you use anime references from different animes like Ichika from quintessential quintuples but i don't see if any such games were made as to refer to past games
Nah, I have ideas for a quintessential quintuplets game. But I mainly just reference their stories. I think making something strictly about Oshi no Ko would be difficult, but I might use the characters. I have some side ideas that give me way more freedom.
这次会有那个重大分支么
Yessir. This is working up to a branch I have planned. There will be some potential big ramifications based on how the player spent their time in the first half. 是的。 这是在为我计划好的一个分支做铺垫。根据玩家在前半部分时间的分配方式,会有一些潜在的重大影响。
OK期待下次更新个大的。😝
<3
