#ThankYouPatrons
Hello again, my dear friends. Today is the "Thank you, patrons" day and I can't avoid such a chance to express my gratitude, too. I'm happy that so many people found "Enchanted" promising and decided to walk this path with me. That matters much to me because I put my soul into this project and aim to achieve the highest quality in all the aspects of the game. I've learned much since the launch of the project, and I'm sure that experience will play a key role in the next games when "Enchanted" is done. And that's thanks to you, nobody else.
Step by step, bit by bit, together we'll create a game you like - I'm always open for your feedback, notes, critical reviews, ideas and suggestions.
Comments (2)
You've been doing a great job and the game is coming along nicely. My only suggestion would be to decrease the amount of updates your doing. I've seen quite a few other creators do very frequent updates and done it for a time but eventually burnt themselves out and the game dies as a result. Personally having weekly updates would be a good idea at this stage, it would allow you to tinker longer with the added benefit of giving more content per update while still having update realistically frequent.
You've clearly been working hard and you always meet your deadline for the next update. You're very active too! The worst part about finding a high quality game like this is that it's always abandoned when it shows promise but you seem to have everything planned out and I love the fact that you're listening to suggestions and actually implementing them. Thank you for your continued hard work.
