Ares DMC Test-0.8.3
1. Added LOTS OF CONFIGS
2. FIXED LOTS OF BUGS
3. Added Beowulf and Yamato Weapon switch funtion(default G)
4. optimized VFX performance
5. new SFX
Something not particularly mysterious is about to be introduced
Comments (20)
how do you download the mod into my game? do i just put in into the mod folder or what? ty
I need VIX. Does anyone know what that is?
Where can I find swords in survival mode or how to craft them?
Where can I find the manual for the Invinciblelab Yamato(s)? Love your work btw.
Now it just needs mirage edge :D
you ever thought about bringing the black mortal blade form sekiro into your mods in adddition to the regular one? a dual moveset with both mortal blades would be insane to see especially since you really have no form of media with the black one at all.
You mean to add black mortal blades to EFN, but in reality, EFN will not add new weapons for a period of time
what version of minecraft is this for
1.20.1forge
something in this mod conflcts with journey map
ok,i will cheak
this is so cool!!!! Could you make it so that when you press shift on a weapon it shows every combo like in nightfall? Im a little lost on how to combo
try DMC type instructions to cheak
merci pour ce mod incroyable et j'espère que vous aller continuer comme ça et aussi si vous pouvez faire un mod pour sung ji woo ça sera bien
Once again, I'm amazed by how faithfully you've recreated it! I'd also like to report a behavior that I'm not sure is a bug or an intended feature. First, if I cancel the recovery of Yamato's grounded attacks with a forward dodge, the character unexpectedly enters the Rapid Slash animation, and a Judgement Cut is automatically performed at the same time. Is this intended behavior? Also, this one seems to be an actual bug: the same thing happens when using Beowulf as well. By the way, I was just wondering—are the SDT-specific follow-up animations still a work in progress? Wishing you all the best with the development!
Ah, and one last thing... Sorry for adding another suggestion, but I feel that the damage ratios of Spiral Blades, Judgement Cut and Judgement Cut End are still significantly higher than they should be. If possible, could you consider reducing them to around two-thirds of their current values? I would really appreciate it.
Why do I feel like the Void Slash is harder to land than in previous versions? It used to register successfully, but now it's difficult to land properly.
i will cheak
OMG I'm so excited about this. loved your work❤️❤️
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