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May 13, 2026

[Early Access]🛍️Stylish Shop v1.1.0: Directory, Imports, Adapters

Stylish Shop v1.1.0 expands the shop workflow with four new system adapters, a tokenless Shop Directory, bulk item import, per-shop description overrides, and public APIs for system integration and macros.

🛠️ New System Support

Stylish Shop now includes native pricing and currency adapters for four more game systems.

  • Starfinder 1e (SFRPG): Shops can read character credits and UPBs, then price items in credits.

  • Shadowrun 5e: Shops can use nuyen for transactions and show item cost, damage, and armor values from Shadowrun items.

  • Fabula Ultima (Project FU): Shops can use zenit, item costs, weapon damage, and armor/shield defense values from Project FU sheets.

  • Savage Worlds Adventure Edition (SWADE): Shops can use the actor sheet's configured currency field, item prices, weapon damage, armor bonuses, and shield parry bonuses.

📦 Bulk Import

Each category drop zone now has a Bulk import link for pulling many Items into a shop at once.

  • Import from a Folder, with optional subfolder recursion, or from a Compendium.

  • The preview shows how many items will be added and how many will be skipped because their UUIDs are already in the category.

  • Large imports keep the dialog open, show a spinner on the import button, and redraw the Categories tab after the import finishes.

📝 Per-Shop Item Descriptions

Shop entries can now use their own description instead of the source item's extracted system description.

  • Click the 📄 button on an item row in the Categories tab to open the description editor.

  • The editor uses Foundry's rich-text editor, so shop flavor text can include formatted text.

  • Leaving the editor empty falls back to the original item description.

🧭 Shop Directory

Stylish Shop now has a tokenless access path through a new Scene Controls button on the left toolbar.

  • GMs see every configured shop. Players see only shops marked public in Shop Settings.

  • If a player owns multiple characters, the directory asks which character enters the shop before opening it.

  • Directory cards can use a dedicated directory card image override, then fall back to NPC art or the actor portrait.

  • The directory is also available from module settings and an optional keybinding with no default key.

♻️ Sell-Back Routing

Sold items can now be routed back into shop categories by item type.

  • Each category has a compact Sell-back routing dialog for accepted item types.

  • A category can be marked to receive unmatched sell-back items.

  • Routing priority is type match, then fallback category, then the first category. Existing shops with no routing configured keep their previous behavior.

🪟 Window, Preview, and Header Tools

Shop windows and GM preview windows now support minimize-to-dock behavior.

  • The new minimize button sits next to the fullscreen and close controls.

  • Minimized shops become a round shop icon near the lower-right play area, positioned away from Foundry's right sidebar.

  • Shop Settings now has Open / Restore Preview. It restores a minimized preview or opens a fresh preview with the current unsaved form state.

  • The new Sheet Header Buttons: Icons Only client setting hides text labels from Stylish Shop's Application V1 Actor/Item sheet header buttons and the GlitchSmith Library Wallet button.

🔌 Public API

v1.1.0 exposes integration points for third-party modules and macros.

  • stylishShop.registerAdapters fires at init and passes { register, SystemAdapter, ItemStatAdapter, CurrencyAdapter } to listeners.

  • game.modules.get("stylish-shop").api.registerSystemAdapter(systemId, factory) registers a system adapter directly.

  • game.modules.get("stylish-shop").api.openShopById(shopId, { buyerActor }) opens a configured shop by Actor ID. GMs can open any configured shop; players can open only shops marked public.

  • Base classes and lookup helpers are exposed on module.api for modules that need to inspect or extend Stylish Shop support.

Bug Fixes

  • Dialog stacking: File pickers for NPC art/audio and the item description dialog now appear above the Shop Config window instead of underneath it.

  • Display Stats picker: Long attribute suggestion lists now use a scrollable picker instead of the browser's native datalist, while keeping keyboard selection.

  • Localization cleanup: Duplicate English and Korean localization keys were removed so no translation entry is shadowed.

  • Low-value sell prices: Very cheap items, such as D&D 5e items worth 1cp, now remain sellable at the default 50% sell rate instead of rounding down to 0cp and disappearing from the sell list.

Requirements

  • GlitchSmith Library v0.4.0 or newer

  • Foundry VTT v13 or v14

Links

Stylish Shop Feature Showcase (YouTube)

Comments (10)

c
coyotegrey · May 15, 2026

Really cool! I noticed the text seems to be raw rather than processed in the item descriptions. For example, in 5E the rules references are not translated. They appear like "&Reference[Utilize]" instead of a clickable "Utilize" link.

T
The Glitch Smith · May 17, 2026

Thank you for the kind words. I will look into the issue you reported.

K
Kevin Tanguay · May 14, 2026

I first signed in as a Supporter tier, noticed this mod wasn't available for that tier, then switched to Early Access. Now my patreon page says I'm confirmed EA-tier, but my FVTT account still says I'm a supporter, so I can't access the mod. I'm guessing / hoping it's just a delay in syncing account information between FVTT and Patreon; I'm excited to try this mod out!

T
The Glitch Smith · May 17, 2026

Thank you for your support. Is your account still not synced? If so, please let me know.

D
Duncan · May 13, 2026

So, how do you delete a shop? I accidentally made one of my PC's a shop owner and that was not what I wanted. When I clicked on the shop link in their chracter sheet, it made them a shop owner.

N
Nox · May 14, 2026

Same

E
Echoes of Fate · May 13, 2026

Insane

T
The Glitch Smith · May 17, 2026

Thank you for the compliment.

W
William Goessman · May 13, 2026

I am quite liking this ill be honest, i already built a shop for my Starfinder 2e players but now i can go in, fix it, and bulk import folders for better organization. Fantastic.

T
The Glitch Smith · May 17, 2026

Thank you for your kind words. I am really glad to hear that the bulk import feature is helping you organize your shop.