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April 6, 2026

[Early Access] 🌸Visual Novel Maker v1.0.0: Official Release!

Early Access Exclusive: This release is currently available only to Early Access patrons.

Visual Novel Maker turns your Foundry VTT session into a full visual novel experience. Write branching dialogues with a node editor, trigger them from the map with a single key press, and run live VN sessions with your players in real time.

πŸš€ Key Features

🎬 Node-Based Dialogue Editor

  • Drag-and-drop node graph for writing branching conversations and choices.

  • Attach BGM, SFX, camera effects, character entrances, and more to any dialogue line.

  • Conditional branching with flags β€” gate choices based on player decisions or GM-set variables.

πŸ” Exploration Scene Editor

  • Draw interactive regions directly on a background image to create point-and-click investigation scenes. No map setup needed β€” just a background and your mouse.

  • Each region can trigger sub-interactions, sound effects, item rewards, and flag changes.

🎭 VN Stage

  • Full-screen overlay with character sprites, speaker nameplate, dialogue box, and background art.

  • Typewriter text animation with configurable speed.

  • Camera controls: zoom, pan, shake, and per-character focus.

  • Configurable scene transition effects.

  • Location text display.

  • Solo mode to spotlight a single character.

  • Expression switching and lip sync with per-expression open-mouth frames. Each expression can have its own lip-open image for accurate mouth movement.

  • APNG support for animated effects β€” compatible with assets from Ccfolia and similar platforms.

  • Player voting on choices, with the option for players to suggest their own. No one sits and watches β€” everyone participates.

πŸŽ™οΈ Live Director Mode

  • Run VN sessions in real time without pre-scripting anything.

  • Add/remove characters, swap expressions, reposition them on stage, change backgrounds, trigger effects, and present choices on the fly.

  • Voice detection: the module automatically detects who is speaking on voice chat and highlights their character with lip sync. No extra setup required.

  • Chat integration: player messages appear in the VN dialogue box while the session is active. Players can participate without any special controls.

πŸ—ΊοΈ Map Interaction

  • Assign VN interactions to NPC tokens or tiles.

  • Players approach and press F to interact.

  • Proximity-based interaction prompts with customizable icons and text.

🎨 7 Built-in Themes

  • Default, Sci-Fi, Romance, Fantasy, Detective, Elegant, and Indigo. Each theme changes every UI element β€” dialogue box, nameplate, choice buttons, system bar, and more.

  • Full custom theme support: use your own images to build a look that matches your world.

  • Separate customization for dialogue and narration text (font, size, color, style).

  • GM and player-level UI overrides.

πŸ› οΈ Tools

  • Batch Crop Tool: crop and trim multiple expression images at once, directly in the browser. Useful when your character has dozens of expressions to prepare.

πŸ”— Module Integration

  • Works with Cinematic Cut-ins for character entrance animations and scene presets.

  • Works with Unboxing the Mystery for interactive item and journal reveals mid-dialogue.

  • Works with Character Chat Selector for automatic character switching during live mode chat.

πŸ› οΈ Technical Specifications

  • No Dependencies: Standalone module with an embedded socket library.

  • System Agnostic: Works with any game system in Foundry VTT.

  • Multiplayer Synced: All VN sessions are synchronized across connected players in real time.

  • Compatibility: Foundry VTT v13 & v14

πŸ“₯ How to Install

This module is protected content available exclusively for Early Access patrons.

  1. Open Foundry VTT and go to the Add-on Modules tab.

  2. Click Install Module.

  3. Search for: Visual Novel Maker

  4. Click Install.

You must have your Patreon account linked to Foundry VTT to verify your access.

πŸš€ Quick Start: Setting Up Your First Interaction

  1. Create an Interaction: Right-click a Journal Entry β†’ "Edit Interaction" to open the node editor. Write your dialogue, add choices, and connect nodes.

  2. Link to a Token or Tile: Select a token or tile on the canvas β†’ click the πŸ“– button on the HUD β†’ choose the journal you just created.

  3. Play: Players walk up to the token/tile and press F to start the interaction.

  4. Live Mode (optional): Open the Live Director from the left sidebar to run a VN session in real time β€” no journal setup needed.

πŸ”— Quick Links

Visual Novel Maker Feature Showcase (YouTube)

Comments (3)

T
TheLibraProject Β· April 27, 2026

Looks awesome cant wait to save up to upgrade my membership to try out.

E
Elisa Satsu Β· April 9, 2026

Good morning, my name is Magu, I'm a user who uses your modules here in Brazil. All my players love both the mobile and cinematic aspects; I'm probably the only Brazilian who uses it to narrate a school drama here in Brazil. You deserve congratulations for continuing to bring more and more new features. My question is how do I create macros for the novel module?

K
Kalyskah Β· April 9, 2026

Not the only Brasileira!