Devlog- Thank you
Hi everyone!
I just wanted to put out a quick update to say thank you to everyone who has checked out the demo so far.
I really appreciate the early interest.
This first build is focused entirely on one encounter:
your battle against Queen Aime using a premade deck.
And while it's a small slice, it represents the foundation of what the full game will become.
What's next?
I’m currently working on the first chapter of the game, which will expand things beyond a single fight. Here’s a quick look at what’s planned:
• Story Progression
Chapter 1 will introduce the narrative behind Aime and the runaway noblewomen, giving context to your mission and your… complications.
• A Node-Based Journey
A full traversal system is currently in development, inspired by games like FTL.
Expect branching paths, random encounters, events, and opportunities to grow (or lose) strength as you progress towards the chapter’s boss.
• Losing
Losing won’t mean a Game Over.
You’ll be forced to continue, weakened from your defeat.
This ties into the planned recovery mechanics.
• More
More characters, more cards, more NSFW scenes, and more ways for the noblewomen you face to overwhelm you.
Thanks Again
If you’ve enjoyed the demo, or want to see what comes next, follow me!
Comments (1)
Hi, I tested the Game and I Loved, I see some bugs but the idea of the game in general have a lot of potencial.
