New Build: System Update #2 Mutations and Patient Portraits!
Hi All!
Hope everyone's year is off to a good start :) Here is what is new in the second systems update.
Mutation System
- Added the initial set of mutations. Over time there will be adjustments to the existing ones and the addition of new ones.
- I've added the First Unlockable Mutation Move: "Stretch" which gives a slight bonus to Claire's Technique based moves.
Pause Menu
- Changes to Skill Menu. Players are able to choose the skills equip or unequip skills that they bring to the clinic.
- Just be careful not to unequip the "Inspect" skill if you have a quest to extract fragments xD
Clinic
- A lot of time here was spent refactoring the stage's logic and code :)
- I've adjusted dmg values, collection amounts to be a bit more consistent.
- (New) Portraits of patients that visit the clinic. The first of several updates to the npcs of Glory Town :) Players can now see what the patients look like and also view an indication of how much sample they are carrying.
Spreadsheet of mutations, skills and moves.
- I have shared a spreadsheet for those that are interested in the equations used throughout the game. It will be updated quite often and ideally when new skills/actions or stages are planned.
https://docs.google.com/spreadsheets/d/16IYjpezfAufiyN6MBuwlZ5k3IxBYuIh7kNGwy9lWQF0/edit?usp=sharing
That's it for this update and will send out more communications about the new Patreon tier along with details of the next Major update which finally includes the Class System!!!!
I'll be watching the various channels for any bug reports for a few days and if all is well I'll on the next update!
More soon.
– Endless
