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GoG_V_0229_LINUX.zip 124.3 MB
GoG_V_0229_MAC.zip 8.2 MB
GoG_V_0229_WINDOWS.zip 17.4 MB
GoG_V_0229.android.debug.apk 11.9 MB
December 5, 2025

Minor Update #1 (V 0.2.2)

Hey everyone!

Here’s the full breakdown of everything included in the new minor update. This patch focuses on tightening gameplay balance, adding early-game structure, improving clarity, and fixing several reported issues.

As always, I’ll be keeping a close eye on your feedback to ensure smoother gameplay and to address any problems quickly.

GAMEPLAY & BALANCE

Claire now receives increased Mood penalties for certain actions. This was always part of the intended design, but I waited until players were more familiar with the game.

Actions with stronger Mood impact:

  • Collecting samples from patients

  • Treating patients of poor or good hygiene

Balancing adjustments:

  • Higher Tolerance now reduces Mood loss

  • Resting at home restores slightly more Mood

Additional updates:

  • Two early quests added:

    1. Collect genetic material

    2. Research your first mutation

  • Mutation section in the Pause Menu unlocks only after completing the first quest

CLINIC UPDATES

  • Removed placeholder skills that did not yet have animations

  • On Day 3, all patients will lack good hygiene

  • Adjusted random stat gain while performing actions (science, perception, technique, tolerance)

  • Balanced the frequency of the four rolled actions each round

  • Visual feedback added when Claire gains a stat

  • Hover tooltips added when learning mutations

  • +1 additional AP point for better stat progression

  • Skill menu added

  • Claire’s initial class now shown in the Pause Menu
    (More class features rolling out soon)

VISUAL & UI IMPROVEMENTS

  • Improved buttons, dialogue frames, and menu frames

  • Added background box for names during dialogue

  • Added visual indicators to the town map

  • Updated sound effects for certain actions

BUG FIXES

  • New Town Map not applying correctly in some scenes (fixed)

  • Volume settings not applying in Kate’s shop (fixed)

  • Lingering text and mutation icons in the Clinic removed

  • Clinic rounds ending suddenly (fixed)

  • Fixed an issue where animations stopped playing if players clicked action buttons too rapidly

  • Android APK added

COMMUNITY

  • Special thanks to SissyIrena and BreadKitsune for extensive testing and detailed feedback

  • BreadKitsune has also begun helping with improved skill icon designs (work in progress)

MILESTONES

  • A more comprehensive roadmap covering minor and major updates leading into the completion of Chapter 1 will be released within the week

  • The next two Major Updates will include new animations, with more details coming in a separate announcement

IN PROGRESS / COMING SOON

  • Engine migration: Construct 3 to Godot

  • Patient silhouette animation: 1 of 3 completed

  • Large rework of the main plot and overall game pacing

Thank you all so much for the continued support. This update is shaped directly by your feedback, and I’ll continue monitoring responses as v0.2.2 rolls out.

More soon!
- Endless

P.S. If anyone is having trouble with the downloads please reach out directly and we can work together to come to a solution.