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November 26, 2025

Minor Update #1 : Incoming Gameplay & Visual Improvements

Hi All!

I wanted to give you a quick heads-up about an upcoming minor update, which I’m aiming to roll out shortly after the end of the month. This update focuses on tightening gameplay balance, improving clarity, and smoothing out a few rough edges.

Version 0.2.2 will also be the first update that is accessible only to paid Patreon members. This helps support ongoing development and directly funds new content, features, and improved assets.

As always, I will be very attentive to your feedback to ensure better gameplay and to quickly address any problems that may come up.

🧠GAMEPLAY & BALANCE

Claire now receives increased mood penalties for certain actions. This was part of the original design, but I waited until players had time to get familiar with the game.

These actions now affect Mood more strongly:

  • Collecting samples from patients

  • Treating patients of poor or good hygiene

To balance this out:

  • Higher Tolerance now reduces Mood loss

🏥CLINIC UPDATES

  • Visual feedback when Claire gains a stat

  • Hover tooltips when learning mutations (to display descriptions)

  • +1 additional AP point to balance stat progression

  • Skill menu added

  • Claire’s initial class is now shown in the Pause Menu
    (More class features rolling out soon)

🎨VISUAL & UI IMPROVEMENTS

  • Polished buttons, dialogue frames, and menu frames

  • Background box added for names in dialogue

  • Visual indicators added to the town map

  • Updated sound effects for certain actions

🐞BUG FIXES

  • New Town Map wasn’t applying correctly in some scenes (fixed)

  • Volume settings not applying in Kate’s shop (fixed)

  • Removed lingering text and mutation icons from the Clinic

  • Fixed an issue where a Clinic round could end suddenly

🔧IN PROGRESS / COMING SOON

  • Android APK added

  • Engine migration: Construct 3 → Godot (in progress)

  • Patient silhouette animation: 1 of 2 completed

As always, thank you for your support and feedback. I’ll be keeping a close eye on responses after release and addressing anything that comes up before the next content batch.

More soon!

-Endless

Comments (2)

B
BreadKitsune · November 26, 2025

ooh a whole engine change? This could be difficult, I'm hoping for the best!

D
Drup · November 26, 2025

Looking forward to it🫡🫡🫡