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June 1, 2026

V2.12.0 – WW Wall Marker Object Interaction + Bonus M/M Interactions

Hi Simmers!

I managed to wrap up enough features to get this update out!

V2.12.0 introduces a new gameplay built around the WW Wall Marker, featuring a new posture system, 3 solo interaction sets, 4 climax endings, and as a bonus, a set of couple exhibition gameplay as well.

🚶‍♂️ Wall Humping Gameplay

One feature I've wanted to add for a long time is wall-based exhibition gameplay. The WW Wall Marker is perfect for this because it can be placed almost anywhere using bb.moveobjects. Windows, glass walls, mirrors, vending machines, and many other flat vertical surfaces can now become gameplay locations.

Just make sure your Sim can physically access the wall marker object.

🚶‍♂️ More Ongoing Actions For Wall Humping

Look out for the new "Bare Bare More Ongoing Actions" pie menu while using the wall marker gameplay. This menu allows your Sim to smoothly transition between available actions without exiting the object.

Available interactions include:

  • Triple Stimulation

  • Wide Pound

  • Windscreen Wiper

  • Triple Stimulation (Climax)

  • Wide Pound (Climax)

  • Windscreen Wiper (Climax)

  • Wall Humping (Climax)

This makes it much easier to explore all the new content included in this update.

🚶‍♂️ Auto Climax

Following the systems introduced in previous updates, wall marker gameplay now supports automatic climax progression.

If no climax ending is manually selected, exhibitionist Sims will automatically reach climax once their arousal threshold is met and end the interaction.

🚶‍♂️ Bonus Couple Wall Pump Gameplay

As a bonus feature, I've also added a new couple gameplay interaction using the WW Wall Marker.

Ever since learning more about posture tuning, I've been eager to experiment with social interactions built around in game objects. Creating and animating couple interactions requires significantly more work, but I wanted to include this as a special extra for everyone to try.

🚶‍♂️ Wall Pump Initiate / Ask For

Because this is a social interaction, you'll need to select another naked exhibitionist Sim on the lot.

Only another bottomless exhibitionists will appear in the selection list.

  • Initiate: Your Sim takes the lead top role.

  • Ask For: The selected Sim takes the lead top role.

🚶‍♂️ Wall Pump User Directed Options

User-directed controls are only available when your Sim initiates the interaction.

Click on the selected Sim and choose "Bare Bare More Ongoing Actions" to direct the flow of the gameplay.

If your Sim chooses "Ask For", the interaction becomes autonomous and both Sims will continue naturally until completion.

🚶‍♂️ Wall Gameplay Limitation

One limitation is that NPCs can only react if they have direct visibility to the exhibitionist Sim. If the wall marker is placed on a glass wall, window, or glass door, Sims on the opposite side will not react because the game still treats these surfaces as barriers.

I'm exploring a possible future solution, such as a temporary "Allow NPC Reactions Through Walls" option, but for now this remains a known limitation.

🚶‍♂️ Bare Bare Core Upgrade

To prepare for upcoming Picnic Table Gameplay, I made a major upgrade to the NPC reaction system.

NPCs can now remain in their current seated positions while reacting to exhibitionists. This includes situations such as:

  • Sitting in hot springs

  • Sitting on objects

  • Sitting on the floor

In addition, "Select Audience to Watch" now works more reliably. Selected audience Sims will now react only to a naked exhibitionist, and your Sim will correctly receive reaction-based buffs.

NPCs will also direct their focus and gaze at exhibitionist's crotch when reacting, resulting in more natural-looking audience behavior.

This new system should also provide overall performance improvements throughout the mod.

🔴🟠🟡🟢🔵🟣 That's all for now!

Picnic Table Gameplay Coming Next!

The picnic table object ended up having far more interaction possibilities than I originally expected, so I wasn't able to finish everything before the end of May. Rather than rush it, I've decided to move those features into the June release.

Thank you all for your patience, support, and feedback. I'm excited to keep building it piece by piece.

Download Link to latest file:

Full Version (Patron-only)

Comments (1)

D
Dula dukapola · June 3, 2026

Yay!something new to play with~