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August 11, 2026

🌿 ELF KINGDOM β€” Development Update | Free Update

πŸ“œ Devlog β€” Final Preparations for the Next Update

The game is pretty much ready now, and the main systems and content I've been working on are finished.

The only reason I didn't post the update yesterday is that I ended up getting sick with the flu over the weekend and had to go to the hospital to get some medication. I'm doing better now, so today I'll be releasing the update to the Council Ally tier first, and then I'll gradually release it to the other tiers over the following days.

I also made a few more changes to the game the day before yesterday, including something new in the main menu.

There are now two additional sections:

Updates β€” this is where I'll communicate directly with the player about what has been added or changed in each update. Instead of having to search through Patreon posts or old changelogs, players will be able to check the game itself and see what is new.

Future Updates β€” this section will show what I'm currently planning for upcoming versions. I wanted to add this mainly so players have a better idea of where the game is going and what they can expect next.

For the next update, my main goal was to prepare the groundwork.

I wanted players to get used to the new gameplay systems, menus, choices, and mechanics before introducing the next layer of content. That way, when the next major content arrives, the player already understands how everything works instead of having to learn several new systems at once.

And that next update is 0.7.5.

That's where I'll be adding the 18+ content for Chapter 2.

I currently plan to release 0.7.5 sometime around the 25th of this month or earlier. The code for the content is already finished and working; it simply isn't visible to the player yet.

What remains for that part is mainly creating the animated scenes. The statistics and the underlying systems are already in place.

There are also some scenes where I want to let the Council Ally members vote on what happens. I'll probably create polls for those and use the results to help decide how certain scenes are developed.

So at this point, the next update is no longer a matter of building the foundation. It's mostly about finishing the remaining visual content, testing everything properly, and making sure nothing breaks before release.

I'll be releasing the current update to Council Ally today, followed by the other tiers over the next few days.