🌿 Daily Update — Free
Over the last 2 days, I’ve been fully focused on the Thalindra section and the village.
It was honestly two straight days of work with barely any sleep, trying to connect several important mechanics… and I’ve finally reached a stable version.
I added 3 new systems to the game:
Inventory
Deck Builder
Combat
I’ll explain everything step by step, because it’s a lot and it might sound a bit confusing at first — but I’ll do my best to make it clear.
🎒 Inventory
This is the simplest system.
The player will receive items throughout the game, and they’ll be stored in the inventory — and they will matter a lot later on.
When you click an item, you’ll get a zoom view with:
a larger image of the item
a short description
How do you obtain items?
Mainly through missions and also through dialogue with NPCs.
🃏 Deck Builder
This is where you’ll build your card set before going into missions.
At the moment, there will be 3 initial missions, and some of them require combat while others don’t.
I’ll share more details about these missions in the Paid Daily Update.
Inside the village, there will also be a blacksmith, where the player will be able to buy important things.
⚔️ Combat
This was easily the most… painful part to develop.
Whenever something wasn’t broken here, it was broken somewhere else.
And every time I fixed one issue, another one appeared.
But… it finally works.
Combat will work like this:
The player explores by choosing directions: forward, back, left, or right
Each movement has a chance to trigger an enemy encounter
When that happens, combat begins
Combat is turn-based, using cards.
You start with only 3 basic cards:
Attack
Defend
Flee
I don’t even need to explain what they do, right? 😂 It’s very intuitive.
The player has 2 energy per turn, so you’ll need to make decisions carefully:
Attack costs 1
Defend costs 1
Flee costs 1
And one important detail:
🩸 HP does not regenerate after combat.
The player starts with 50 HP, and it decreases as you take damage.
How do you recover?
Potions
Sleeping at the camp
✨ If you want to follow these updates more closely, with extra details, screenshots, and behind-the-scenes development progress, consider subscribing to the Elven Initiate tier.
It’s the best way to stay up to date and support the project without paying much.
Thank you for supporting Elf Kingdom 🌿
