Daily update 🚧🎮
🪨 Mine System — Code Explanation (event_mine)
This part of the code controls the entire narrative and functional logic of the mine, which is one of Veridale’s main sources of income.
It combines tutorial, atmosphere, and management decisions into a single event.
🎬 Initial Setup
At this stage, the game:
Loads the mine scene during the day
Starts an ambient soundtrack, reinforcing the idea of continuous labor
There are no mechanics yet — this is pure atmosphere.
Nothing is being calculated. The player is being prepared.
This is what I call functional narrative:
storytelling that exists to support future systems.
🧱 Conceptual Foundation
The scene makes one thing clear early on:
The mine is not a place of progress
It exists to hold collapse at bay, not to generate wealth
This framing is intentional.
Before the player ever makes a decision, they already understand that this system is about endurance, not prosperity.
That mindset matters later.
⚙️ System Logic (Translated to Gameplay Terms)
In simple system terms:
More exploitation = more money
More exploitation = more human wear
There is no clean profit here.
Every gain carries a cost.
⚖️ Core Design Rule of the Mine
This is the heart of the system:
Overexploit → unrest, negative events, resistance
Underexploit → lack of income, economic collapse
There is no “good” choice.
Only unsustainable and barely sustainable ones.
The mine is not about optimization —
it’s about pressure management.
🧠 Design Philosophy
The goal of this system is to:
Teach mechanics without explicit tutorials
Blend narrative and gameplay into a single structure
Force the player to confront human cost, not just numbers
Turn economy into a moral decision, not a math problem
Nothing in this scene is just flavor.
Everything exists to set up consequences later.
If you want, in future posts I can:
Break down the numbers behind the mine
Show examples of positive and negative mine events
Or explain how the mine connects to faith, stability, and rebellion systems
Thanks for supporting the development 🤍
