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October 31, 2025

🛠️ [Code Update] – Open World System & Day Progression

I’ve started working on the open-world choice system for the project! I’m moving away from the traditional “open world” style often seen in Ren’Py games, where the player can freely click on locations or navigate around the map.
This time, it will work through choice-based navigation, giving players freedom while still keeping a controlled narrative flow.

Currently, the game features 4 main locations, each containing around 4 to 6 possible events. These events occur randomly, adding a sense of dynamism and variety to each new day.

I’ve already programmed 5 playable days following this structure. One of my main goals is to avoid overwhelming the player with constant decisions, keeping the pacing smooth and allowing for some breathing room between choices.

Starting from Day 2, the game begins to introduce more adult (+18) content, including elements of the queen’s corruption and events that explore the darker, more mature side of the story.

More details about the event system, day progression, and how the open world expands will be shared in future updates. 👀