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September 1, 2026

Ocular 1.5 PP-Filter | Pure LCS & Gamma | Full Release

Early Access is over! Ocular 1.5 is now unlocked for Filter Access, Full Access as well as the earlier release for Early Access & above. If you've been sitting on the sidelines waiting for full access, this is it.

Recap: what Ocular is

Ocular is the post-processing filter line I've been building for Assetto Corsa on CSP/Pure — the same lineage that ran through Guap V2, V2.5, and V3 before it got rebuilt and rebranded as Ocular, Ocular 1.5 is the most complete version yet.

What's new in 1.5:

The headline feature of this release is native support for both Pure LCS and Pure Gamma color pipelines. That means Ocular now looks correct and behaves consistently no matter which color space your Pure setup is running, no more guessing which version of a filter you need or fighting washed-out/blown-out results because the filter was tuned for the wrong pipeline. Build it once, drop it in, and it adapts.

What's in the filter

  • Custom tonemap — a from-scratch HLSL tonemapper, not a reskin of someone else's curve (AGX or Uchimura), tuned to hold detail in highlights and shadows without crushing color.

  • LUT-based exposure — grades that respond naturally across lighting conditions instead of one flat look for every track and time of day.

  • Weather-reactive tuning — the look shifts with conditions: overcast, rain, and clear skies each get their own treatment instead of a single static profile.

  • Glare presets — multiple glare/bloom profiles so you can dial in how aggressive light sources read on screen.

  • Speed Lens — vignette and chromatic aberration that scale with your speed. Set the onset and full-effect thresholds yourself, or run vignette-only if CA isn't your thing.

  • Golden Hour Mode — filter automatically boosts saturation, godrays and warmth whenever the sun is setting or rising on the horizon.

  • Light Trails — velocity-linked afterimage. Street lights and tail lights smear as you accelerate. Night-only toggle included.

  • Solar Eclipse — drive coverage by hand from a sliver to totality. The sun disc, godrays and glare all fall away together, while Eclipse Ambient Hold keeps the world lit so the scene doesn't just go black.

  • Halation — warm red-orange bleed on the glare around bright sources, the way film actually behaves. Separate day and night strengths.

  • Split-Tone & Neon Separation — cool your shadows and warm your highlights independently. Neon Separation lets saturated emitters keep their colour and punch while white headlights still roll off to grey. Made for Shutoko at night.

Rebuilt Systems

Exposure — the tunnel response was completely reworked on LCS. Daytime tunnels used to sink into darkness a couple of seconds after entry; they now meter like night tunnels. New Tunnel Fill adds indirect light as you go under, so tunnel walls actually light up instead of you cranking global exposure and blowing out the lamps.

Stability/Crashing Issues with LCS — users had issues with loading into servers/sessions with the LCS version of the filter on, specifically during Night-Time, this has now been fixed.

Godrays — rays now take the sun's own colour, so they match a deep orange sunset instead of staying white. Diffraction ring is finally sane. Added compensation so rays don't collapse the moment the sun clears cloud or a building.

Stability — a long list of first-person flicker, pumping and hue-shift issues are gone. Camera state is latched and crossfaded, and the occlusion signal is calibrated so your own car's roof no longer registers as a tunnel.

Access

Full access to Ocular 1.5 is live now for the following tiers:

  • Filter Access

  • Full Access

  • Early Access

  • Boss Tier

Note: You can also purchase any membership on https://guaponso.com/ if you don't have payment methods that align with Patreon.

What's Next:

  • Filter Config Presets

  • New Colour Grades

  • Realistic Glare Presets

  • Ocular Graphics Pack 1.5 — with a brand new Ocular Installer

  • Ocular Pro App

Get Access

Ocular 1.5 LCS & Gamma is available to Early Access (or higher) patrons. Existing supporters, it's waiting for you in the discord.

📥 Download: IN THE DISCORD!!!!!!!!!!!!!!!!!!!

Link your Patreon or Website Profile to your Discord, you will automatically receive an invite with roles attached.

If you're on the free membership and want in, you know what to do.. upgrade and the filter's yours.

Thanks for riding with Ocular through Early Access. I do this shit for you guys, safety.

— Guaponso / Guap

Comments (12)

m
maurizio · September 22, 2026

Non trovo il fail zip

K
Kellan · September 14, 2026

how do i install it

d
dori · September 11, 2026

i did all taht stuff with the discord but stil i kant see the link

G
Guaponso · September 11, 2026

its in the discord

d
dori · September 11, 2026

i dont see the downlode link pls help

G
Guaponso · September 11, 2026

link your patreon to your discord using the guide at the bottom of the post and check the discord channels for access!

M
Miles · September 7, 2026

new filter looks beautiful bro

G
Guaponso · September 11, 2026

appreciate it brother

H
Henry Rupp · September 2, 2026

where is the discord link?

G
Guaponso · September 2, 2026

https://linktr.ee/guaponso you can also join by linking your patreon to your discord, follow the guide at the bottom of the post

I
Isaac · September 1, 2026

where can we download it? and also ive been trying to join ur discord and its invalid, is there a new link?

G
Guaponso · September 1, 2026

read the bottom part of the post please :) and also what's your discord? i'll check if you're banned or not.