Game build 0.5.0
The update also features lots of other content, here is the full list:
Temple of Sands dungeon
Scriptorium shop. Currently most items not working yet, except from extra dungeon keys
New skills in the skilltree: Auto egg generation for dungeon, Auto Finisher, Hoard of gold.
Added manawell and water trap to earlier dungeons.
Some adjustments to UI to work better for vertical window gameplay
Various bug fixes. Including fixing double heart/libido gain in nest (was previosuly capped at 30%, now goes to the correct 90% with all unlocked)
Added skillpoints to Debug menu cheat options
Comments (9)
Is it just me or does gaping not really work?
Love the update, I am however noticing a bug with the skill tree or my game that it seems to think I have unlocked all 4 dungeons when I do not believe I had. Additionally, I think it might be better to either base or as a buyable upgrade to not have your dungeon reset on you when switching maps. So like if I have the regular dungeon fully built, I restart like currently in the game if I go to any other dungeon, but if i go back to the first dungeon everything I built is still there and everything from the one I was working on is saved. I think it would help the game feel a bit better to play to not have your work reset a bunch of times any time you want to switch dungeons.
I can see that it's annoying to have to rebuild the entire dungeon again. But it's a bit tricky since skilltree is build around resetting and choosing permanent skills. Like the prestige mechanic in many incremental games. I will need to think about what I can do
How to unlock Scriptorium shop?
You need the golden key from temple of sands, then use it in Aquatorium to unlock librarian
What's the debug for build 5?
You can find it in the other post
Hope we get the scriptorium shop items next update
Yes I plan to
