Meet Francine! - 0.7.0 Progress
Hey everyone, back from a work trip and I managed to get a good deal done in my downtime.
All but one of the new NPCs are planned out, including ones that weren't part of the poll but play a role in some fashion for the story of other characters.
Francine is one of the completed NPCs (Fox), and is super excited to tell you about what the company she works for, TheraSci, can do for you! You'll find her working downtown and you will very much want to hear what she has to say!
For 0.7.0 itself, progress is good, especially now that I've locked down a couple of requirements I was needing to handle before, which has let me get the last of the images out of the way much faster than before. I don't have a release date just yet, but I do have some preview patch notes. Check 'em out!
0.7.0 Patch Notes (PREVIEW)
Content and Features:
Added the Heat Relief Booth - Provide service to others in need in a discrete fashion - Available downtown after clearing Act 1 (Dana's Investigation)
Added the ability to participate in Project Testing - Uphold your promise to participate in the project with consenting partners - Available after completing Phase 1 of Bridgette's route.
Added 7 new side characters, 4 of which can be intimately encountered.
Updated 1 previous side character, which now also can be intimately encountered.
Added 2 new locations.
Added Sunset shot for TGI Lab exterior.
Updated the Night shot for TGI lab exterior.
The In-Game menu now has a button to return to the main menu.
Auto-Saves have been added - Auto Saves are performed when entering free-roam or when presented with a choice in conversations.
Quick Save and Quick Load have been added. - These use a dedicated slot and can be accessed from the In-Game menu.
Added a keyboard shortcut for Quick Save: F1.
Added a keyboard shortcut for Quick Load: F2.
The Save menu has a visual divider between current saves and the New Save item.
The Load menu has a visual divider between current saves and the Auto Save item, when present.
Gallery Rework - The gallery has been updated with several new features.
Gallery Filters - The gallery has a filter which can be used to sort by characters, acts, and other options.
Added inertia to the Save/Load menu, for easier scrolling.
Added a notifier for Saving/Loading - The name of the file will be displayed temporarily when Saving or Loading is performed.
Changes:
Resized many UI elements for clarity and ease of clicking.
The "Exit Game" button has been removed from the In-Game menu, as you can now reach that by going to the main menu.
The Save and Load menus have been shifted up by one position on the carousel to better utilize screen space.
Fixes:
Fixed an issue preventing scrolling the save menu on mobile.
Fixed several spelling and grammar errors.
The new notes will have even more once the update is ready to go and while I don't think this will be the biggest update overall, it should be the biggest in terms of how many characters are getting added (regardless of how much content each has), but may still be second largest overall. We'll see!
Anyway just wanted to drop another progress report and I'll probably get another one out in about a week, hopefully with the release date =)
Until then, cheers!
Comments (2)
The wait is killing, but i'm sure its gonna be good! I have been curious about the other areas that you have been planning for the game, since so far, they are only 5. It's gonna be fun to explore!!
My immediate hypothesis is maybe TheraSci is a rival company and they hired outside help to steal our formula and we were collateral damage👀👀👀
