Roadmap and Transparency!
Now we finally got a Trello roadmap up, I am updating it as we speak but it should make it easier for people to follow development (on top of the updates I post here).
It will also update literally instantly the second I change something.
If you have a Trello account you can also comment, react and such!
Find the board here:
https://trello.com/b/jKmucEMJ/bunker-x-development-roadmap
Comments (3)
If I may make a small suggestion: Whenever you 'evolve' one of the girls, there is no real recognition that it actually occurs. You just put them into the pod room, click evolve and suddenly *boom*, bigger girl. It would be nice to see the effect it has on them when you force them to grow larger. As an example: the first image where they are their old selves, but realising that something is happening to them, indicated by their dialogue and expression. Then a second image where they are in between the two evolution stages (perhaps include their clothes getting tears) and then cut to the third and final image as they are done growing. Makes the growth feel more impactful than just a simple business transaction.
Yes and this is absolutely planned for the game. Not just for evolution scenes but yes, there will be actual scenes implemented for when a character evolves! I have a post for it there on that roadmap: https://trello.com/c/B2rBFLHS/22-illustrated-character-scenes
*.。(๑・∀・๑)*.。
