Towerdefense prototype
I started a small tower defense game some time ago, but never posted this prototype here.
Wouldn't want to scrap it without showing it here.
Download V1:
Windows: https://mega.nz/file/RX40WIJK#KetOmU9pvoYezXwZLMKwFOUZnF9xnJRRYyKJfVNks-U
Setting:
After PoP in timeline.
Fungal/tentacle based species takes over planets through space.
Use portals to send out clones of specialists to cleanse their sources.
Team leader is a tentacle/light mage. ("Unknown" from PoP). Connect with tentacles to defend self during nights, while waiting for the sun.
Game:
Character based tower defense game.
All towers/spells based on your starting characters.
Enemies corrupt the field. Uncorrupted tiles are basically your hp. (Not just protecting a core)
Can perform unique rituals for various passive buffs
Recruit enemies to use as towers and for rituals.
Plans:
Starting characters will determine many core mechanics in unique ways (building/recruiting etc.)
Ritual pics/animations for unique combinations
More sexual stuff (backgrounds/upgrades/events etc.)
Generals/Summoner (probably PoP main-characters): determine some character traits/passives.
Planet/mission selection for various rewards. Bigger moving universe. meta progress for your generals etc.
Events.
Different biomes
Currently:
somewhat playable, but no goal/balance.
very early prototype.
confusing unexplained UI-stuff
very basic upgrade screen
basically no sexual stuff in currently
Not a lot of unique towers/abilities
many test buttons have no requirements (can just click win etc.)
could start without access to walls
Might continue this later.
Mainly have to solve the presentation/visuals.
I don't think I want to do pixel art, but otherwise it's very unreadable with the full map visible.
Comments (6)
Would a reupload of this game be possible?
I love this prototype game! I had to pull myself away after a solid hour of playing, and that was just because I wanted to try a different team comp. I think the ideas in this really have potential, even without the signature sexy stuff. Do you plan to continue the project, or is this prototype all it'll be?
Still unsure about the presentation, so making some types of assets would be awkward. But I may polish and somewhat finish the general gameplay loop/progression etc. somewhat soon.
I assume the white areas are the walls, but I couldn't seem to place anything anywhere. I understand it's a prototype though.
No, each character has things to build and skills on the bottom. Most structures require walls, but walls also have to be built first. Could be that you didn't select any character with access walls/vines etc.
Great, i was looking for one that could surprise me, i will try it😌
