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Create AI Cumsluts 💦
February 27, 2022

V0.19.0.1

V0.19.0.1
only unlockables.sav is compatible.
(also don't keep basic save-files when copying the folder.)


Windows:
https://mega.nz/file/YSBiEDxR#h59rZyTaXGD7DIWYE3B7SNp6spcwSSDVEEbRGjNe6uY

Linux:
https://mega.nz/file/sbQijRAJ#tNtVeuIRxtam4hqWtUwEfXEQGU4tcXiDDPGNHNIU25Q 

Changelog:

Overworld:

  • world changes a bit daily (forests grow/expand etc.)

  • some objects/encounters/events etc will be replaced/removed each day

  • hives don't appear in stabilized portals anymore

  • new structures with various effects.

  • workforce as a new resource which lets you just use gold to make some orders. 

  • get more from reputation/kingsquests or firing high relation characters.

  • Druid starts with more and higher basic increase

  • new special biome

  • Special biomes worked incorrectly and generally only generated max 1 per portal

  • Can send items/resources on floor home without leaving. (from portal/camp tiles)

  • Some more special stuff in Avy's home world.

Characters:

  • New spirit (5 new species. Can't be chosen as starter)

  • 2 new uniques 

  • 3 new other species 

  • new skills etc.

Other:

  • Added limited rerolls per date. (bonus for each unplayable card)

  • Added more pictures to dates (mostly Hebi/Devy)

  • Added other pictures to gallery (many exclusive to it)

  • Elites are only limited to one per species (testing for now)

  • much higher recruit chance if only one enemy left. 

  • Additional early common essence portal at day 2 to get started

  • Brothel-score regarding tips has diminishing returns

  • Partner dating cards now generate partially based on current lust value

  • Can sort by time since you got the character

  • Character selection always shows their current location

  • Lure now spawns a random enemy party nearby

  • Morta got a unique genetic trait

  • swamp slimes can replicate

  • Gene info on quick manager shows if a character is adapted

  • some other small changes

noteworthy bugfixes:

  • firedragons couldn't evolve

  • celia date locked game

  • anomalies could teleport into impassable terrain

  • some tavern quests couldn't be completed

  • AI ignored some type of skill requirements

  • In dates partner sometimes generated a play card

  • daily material income was kept over when creating a new save

  • event tiles in special portals didn't renew daily

  • slime kept spreading after hive removal

  • Game is locked to one instance now (might prevent some weird bugs where it opened multiple times and deleted saves.)

Next:

I'll probably try to get the succubus game to a more finished/playable state in the next few weeks or so.
For PoP I'll mostly just focus on finishing stuff for some time (balancing/updating missing sprites/descriptions etc.)


Comments (1)

s
strife2cloud · March 9, 2022

I've appeared to run into a bug that my Passives (and sometimes Skills) aren't selecting properly. here's a screenshot, https://imgur.com/a/DnowGxL It shows 4/4 Passives but only 3 are selected. Even if I unselected all the Passives it still says 1/4. If I switch to Special: HolySpirit. It auto selects 4 passives and I can unselect the 4 passives, but switching back to any other form it shows 1/4 selected.