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Create AI Cumsluts 💦
December 26, 2019

V0.10.0.0

V0.10.0.1- Bugfixes+Linux

Windows:
https://mega.nz/#!lC5XmazJ!ubJ0NFroSYwuCPRuwlqdrvkbO8vzXji4FcpyxVEnedg 

Linux:
https://mega.nz/#!AHgXWAaD!TgkyjYsWLboqvHdEQs0aOHPEw7C9wZ76uQlvpZbiNZc 

Bugfixes:

  •  Could infinitely recruit one of the new "unique" characters (and at full team cap)

  •  new unique characters were missing the "unique" trait (didn't have any effect)

  •  transforming (corruption/evolving) didn't immediately change combat movementcosts

  •  mindcontrol didn't work

  •  journal didn't block inputs (show tooltips of characters behind)

  •  flying characters couldn't fly over lava

  •  some difficulty modifiers affecting random encounters were pointless

  •  Change: characters with ice affinity don't break ice and can freeze water

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unlockables.sav is compatible. 

Not sure if other saves are technically compatible, but would probably be weird regardless

Windows:
https://mega.nz/#!9WoEFS6T!-aw8qsOuRilk3oVRNAVbU7Fv_rFbZAFSFsT7YkIkW7s 

Linux: soon, after potential bugfixes

Changelog:

Overworld:

  • Removed random encounters

  • Enemies move on the Overworld 

  • finer strength evaluation of teams. (based on size, species, genes etc.)

  • (Actual encounter difficulty is mostly the same as before)

  • Exp-gain is equal to the enemy strength

  • Enemies on the map are represented by their strongest party member?

  • Enemies can also fight each other. Sometimes recruit some of the lost team etc.

  • Winning team will gain losers items. (capped based on partycount, rest will drop on the ground)

  • Enemies have their items equipped (won't use active abilities/consumables)

  • Resources lost when fleeing will be dropped on the enemy tile

  • Same enemies will stay after you flee. (can flee and come back to recruit/ for revenge etc.)

  • Enemies in a portal don't completely reset every time you enter. A few new ones spawn, but less concentrated.

  • Removed movement-stances

  • Click on self ("s") to have a short rest (enemies will move)

  • Enemies will flee from stronger parties and try to follow weaker ones (including player)

  • Stealth affects range and chance of enemies noticing you

Combat:

  • snow/ice tiles exist in battle

  • some tiles have effects that trigger at the start and end of each turn:

  • lava burns, water weakens, snow/ice slow

Characters/Species:

  • - 5 new tundra based species (in form of a new spirit. Unlockable as starting element)

  • - most mermaid type characters get a new special trait, making them stronger in water (Aquatic: (can't be engaged in water) restore 2 ap at the start of a turn, when in water)

  • - changed the seedling monster form to fit more to evolving into a dragon

  • - 2 new unique characters

  • - species/characters have growth modifier for each stat (characters don't lose specialisation at higher levels)

  • - generally lowered stat growth/levels are less important. lv-type is less extreme

  • - easier to inherit leveltype (50%)

QoL:

  • - can easily switch character roles during home-sextraining

  • - can select an amount of resources to always keep after coming back from a portal

  • - can view progress towards stat increases (level tooltip)

  • - partyprep inventory acts more like the ow-inventory

  • - currently useable consumables are highlighted

Other:

  • - more closeup sexanimations/pics

  • - vaguely fitting ones are shown in individual sextraining (can be toggled off)

  • - some new events

  • - sped up some animations (lv-up, fucking non-enemies...)

  • - party strength now shows roughly estimated power of your team, to compare to enemies

  • - strength from items doesn't affect resource collecting effectivenes, but you generally get more

Balancing:

  • - can't use summoned characters for rituals. Can't fuse two summoned characters together

  • - exp required is no longer based on size

  • - basic mermaids start with a create water skill, but less mana. 

  • - mindcontrol works 100% and is cheaper, but only works on weakened characters

Noteworthy bugfixes:

  • - slimesense/scout didn't work

  • - slimespeed reduced speed

  • - enemy creatures could seduce, if they somehow had high ldmg

  • - evo-core/eyebrows weren't set to the selected one when opening the window

  • - bloodfairies weren't set to lv 1

  • - some wrong evolution lines for spirits

Generally a lot of experimental changes that require some feedback.

Comments (6)

P
Porn Pleb · January 9, 2020

Hello, very new to this game and so far very impressed, I however noticed a bug..... playing as evolution and if you use a potion to boost stats like beauty and lactation on yourself and then use the advanced transform option you actually lose the benefit of those potions. I noticed when I boosted my beauty then switched to chimera form, then switched back to see my original beauty unmodified.

J
Jacob Wick · January 8, 2020

Not sure if this is intended, but I can corrupt unique characters as the creation mc. Then if I reload a save the art changes back to the original unique character but the stats and genetics stay the same.

R
Raznaak · December 31, 2019

Gallery is empty even if I have unlockable.sav, but the save itself is okay. Also, I remember seing the futa art for Mya but for a while I'm not able to anymore?

L
LightCanadian · December 29, 2019

Hi, i don't know where to do it so ill report a bug here: -I started my game as "Evolution" which is supposed to be a futa but when i go in the "Advance form" window she doesn't have a penis and in the description it say famale -When you out of the "Advance form" window and mouse over your portrait it still say futa -In sex training, the MC doesn't seem to have a penis either Note: I only went through a portal once before noticing

S
Syvaron · December 29, 2019

for the advanced form, gender is based on what you choose. add a cock to make her futa

K
Kinkshaming Is My Kink · December 27, 2019

Suzy Bug: I was able to recruit Suzy multiple times as the encounter would keep appearing. Suzy doesn't appear to have a tail on her sex interactions but has high skill potential for fetish (like other tailed NPCs)