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August 12, 2016

Dev Diary: Save / Load is done

Hi guys,

finally my brain burning coding days are over - feature with save / load game is implemented and is on testing in development version. 

It did not sound difficult first... then I had to refactor most of my data, the way quests are generated, character data, making data cloning features and many many other things beside actual frames and buttons :D

However it passed my own technical & logical QA, so I'm looking forward to have it in the next game version!

Comments (8)

S
Satoran · December 8, 2016

Is itpossible to keep the save for a futther version?

l
leave2gether · December 8, 2016

yes, most versions will be compatible with versions before. But this will not work for versions, that contain some new quest keys / changes to existing scenes. I will mention it for any next version if that is not compatible

t
tomas · October 16, 2016

how could i save the game?

l
leave2gether · October 16, 2016

there is a save and load buttons on the bottom of the game interface in v11

n
name here · August 13, 2016

yeah, i knew you could do it.

F
Fallen Angel Creations · August 13, 2016

WOO WHO! (coding sucks lol, but the finished product is so nice) It's Miller time! :D

P
Psntsn89 · August 12, 2016

Nice done!!

L
Ladmaro · August 12, 2016

Hallelujah! Thank you