V0.05.1 Hotfix Drops This Friday!
The v0.05.1 hotfix is nearly here, bringing a large batch of bug fixes, balance changes, performance improvements, and quality-of-life updates based on feedback from v0.05.
Before getting into the update, I want to briefly address the delay. I was sick, had some personal matters come up, and development ended up taking longer than expected. To make up for the extended wait...
Anyone who was subscribed as Patron or higher during June or July will receive v0.05.1 for free through Patreon DMs. You do not need to resubscribe to access it.
I really appreciate everyone’s patience and support, and I want to make sure nobody has to pay again because the update took longer than expected.
Balance Changes
Several items have been adjusted to give players more meaningful choices when building their loadouts.
Escape Rope and Resupply will now appear less frequently and cost more. Both items were showing up too often for how much safety and utility they provide - especially Escape Rope, which was intended to be a rare emergency option rather than a consistent way to bypass Succubus encounters.
SuccuShields are now considerably cheaper to purchase, making them a more practical way to strategically prevent Succubus events. Their maximum stored charges have been reduced, however, so players will still need to think carefully about when to activate them.
Break durations have been reduced at higher levels because of how effectively the item can reset arousal and remove tension from a run. To compensate, Breaks will appear more frequently and the final upgrade is now cheaper.
Slowdown no longer breaks your combo. This gives it a stronger identity as an alternative to Break and allows it to work properly with Combo Cruncher builds and SuccuShop upgrades that benefit from maintaining or growing a combo.
Combo Cruncher now provides substantially more objective progress, making high-combo loadouts much more rewarding.
Apex Lure now grants an additional SuccuCoin when activated, on top of the reward earned for completing the summoned encounter. This makes deliberately challenging an Apex Succubus a more worthwhile risk.
All or Nothing modifiers will also no longer affect offensive item usage.
Rhythm Mode and Toy Improvements
This update includes several improvements for supported sex toys and Rhythm Mode:
Improved beat scheduling for connected toys
Added oscillation support for Intiface devices
Added FunScript buffering for Handy WiFi connections
Fixed the metronome volume setting and added an in-game slider to the pause menu
Handy WiFi mode should now be significantly faster and more responsive during Rhythm Mode. Handy users - especially anyone testing Handy V2 overclocking - should connect through WiFi rather than Intiface for the best results.
Stroking modifiers have also been restored for supported sex toys. A new toggle lets you choose whether task modifiers affect the stroke length of connected strokers, giving you more control over how modifiers influence toy movement during a session.
Tower, Events, and Challenges
The selection timer for three-round Tower choices has been increased from 15 to 30 seconds, giving players more time to consider their options.
Succubus events are now much more likely to occur during SuccuSlayer objectives, and several challenge-tracking problems have been corrected. This includes fixes for Customer Loyalty, Ember’s Fave, Public Safety, and progression during Deal with the Devil sessions.
The hotfix also resolves an issue that could prevent the loadout screen from appearing when editing your loadout shortly before meeting a Shopkeeper.
Media, Performance, and Interface Fixes
A number of changes have been made to improve longer sessions and media reliability:
Fixed a memory leak during extended Tower runs
Reduced duplicate video draws
Improved layout swapping so media no longer becomes stuck in individual slots
Improved WEBP preloading in Music Mode
Restored automatic Brain Melter options for Cum and Succubus events
Fixed UI visibility settings being ignored after toggling Hide UI
Fixed tagged SPH voice lines not triggering correctly
Pronoun selection has also been added to the settings menu and can be accessed by clicking the main-menu title. Masculine voice lines now have alternative versions available, while the nonbinary option removes gendered references entirely.
This is a substantial hotfix that should make v0.05 more stable, more balanced, and much smoother across Classic Mode, Tower Mode, Rhythm Mode, and connected toys.
Thank you again for your patience, your reports, and all the feedback you’ve sent since release. ❤️
Comments (10)
I’m having an issue with the rewards points, I can’t save them, whatever run I do they reset my balance to the last reward I’ve earned… sorry if my English isn’t the best but I’m trying my best!
Hi! It’s really nice to hear that those of us who ordered earlier will also receive the update. Has the update been released yet? I haven’t received a message yet. Thank you for all your hard work and effort! <3
DM sent < 3
Hi, if i subbed during june how can i get access? the post is locked now
I’ll be sending DMs out shortly < 3
i updated the handy firmware and it stopped working, it connects but doesn’t send any data. is this working on the latest update?
if you're using the Handy V1 you'll need to remain on the older firmware
Great fixes, thanks for the hard work
Sounds awesome. I hope everything worked out good for you and you are healthy again. :)
tysm < 3
