🚀 Cock Hero v0.05 — What’s Coming (Q2 2026)
Hey everyone — I wanted to give a proper progress update on v0.05, since this is shaping up to be one of the biggest systems updates the game has had so far.
This release is less about one flashy feature, and more about turning Cock Hero into a deeper, more flexible, more replayable experience.
âś… Already Completed for v0.05
These are done and in, not concepts:
Layout System — watch up to 9 pieces of media at the same time
Audio in videos (no more silent sessions)
Upgraded Brain Melter — significantly higher performance
Improved menu & settings UX (cleaner, faster, less friction)
This foundation is what lets the rest of v0.05 exist.
đź”® Planned v0.05 Features (In Progress / Next Up)
Here’s what the rest of the update is focused on:
đź§ Core Gameplay & Systems
Round-Based Game Modes with Packs & Characters
7 New Session Objectives (clear goals instead of “just survive”)
Positive & Negative Round Modifiers
Ability to end a session without finishing
(yes — multi-day sessions are on the table)Edging system simplification (less confusing, more intuitive)
🎒 Progression & Customization
Loadout System for Items
Succubus Shop (spend round tokens on upgrades in Round-Based Game Modes)
Pack Roulette
Unlockable / customizable backgrounds, beat icons, etc.
🎵 Sync, Flow & Control
Music sync tools
Enable / disable specific stroking patterns
More synced animations
Redo task modifiers so they’re easier to read and understand
Keybinds & custom mapping
(especially for left-handed players)
đź§Ľ Quality of Life
Challenge UI improvements
Skip reward animations
Remove / blacklist unwanted media with a keypress
Enhanced session customization
More voice packs
More original characters
🎯 The Goal of v0.05
v0.05 is about making Cock Hero feel like:
A game, not just a session launcher
Something you can build strategies around
Something that stays fresh long-term, not just per-pack
It’s laying the groundwork for future progression systems without overcomplicating the core experience.
I’ll keep sharing progress as features lock in, and as always — thank you for backing this project and letting me build it properly instead of rushing half-baked ideas out the door.
đź’¬ Want to see the game being built in real time?
I regularly share development insights, WIP features, screenshots, and progress updates in the Discord: https://discord.gg/BDtfRAvaXY
Comments (22)
what is a tower mode and how it will work? like a mortal kombat tower mode?)
hi there,when is the v0.05 publish?,i wanna be a patreon
im aiming for may/june < 3
Any chance for HISMITH integration?
what's that?
How long will it be until the update is available for download? congratulations on the improvements, this game is beautiful
thank you! I'm aiming for Q2, so sometime between April & late June
Is there no mobile service?
there's no mobile version of this game but I have heard some folks having success emulating it via winlator
A captions adding option would be great!!
Awesome!
Absolutely based dev, best update in the history of gaming
I have a lovense sex machine and really want to use it with your game. I can get it to connect and when I hit “send test vibration” it works. But when I run a session it does not work. Any advice on getting it to work? Or will this need to be fixed in a future update?
it should work via intiface - can you add me on Discord so I can diagnose getting the sex machine code to work?: cockherodev
Is it possible that we might get more toy support (Solace Pro) before v0.05 in some kind of v0.04.1 update
unfortunately not, V0.05 is already under production and Solace Pro support will take a bit more effort than other toys - it needs a specialized set of code
Any chance of getting a voice pack for us trans girlies? Like, Dommy Mommy would be perfect if it called us girl instead of boy. Or something along those lines?
sure thing, what I could likely do is make a piece of code that checks for a pronoun preference - then just re-render any lines that had "boy" in them - should be doable :3 - I'll keep y'all posted
Any potential date release?
Q2 2026 - sometime between April & July - I don't want to promise an exact date as there's a lot of work to be done and I don't want to disappoint
Awesome. Great news about edging. I haven't been able to make sense of it.
yeahhh I get it - it's a bit more complicated than it should be - I'll fix er up :3
