Towergirls Charts: Gen 4, Giant Princess of the Calamitous Causeway Kingdom
It is said after the gods were born, but before the war that birthed mortality, the land was ruled by those who towered so tall they could reach the firmament. They scraped jewels from the great revolving crystal sphere that held the world, and so half the sky was darkened but for a scattering of gems. These great craftsmen fashioned all beautiful things in our world from the firmament's gems. From the sweet beauty of a flower's first bloom, to the delicate frost that coats flat stone or clear glass. All things beautiful were born from the hands of the Gigants.
The Gigants had four great families. Each of these believed itself to have perfected beauty- the beauty of new birth, the beauty of cold sleep, the beauty of burning life, and the beauty found in things old and weathered. Each of them carved the places they lived into the living image of that which they loved most. It was not until war engulfed all of Corona that this delicate balance was shattered, and their works were thrown into disarray. The Gigants were forced to retreat from their ancient homes, and their masterpieces came unmoored. It was in this way that the seasons were born, for even without their makers, the creations of the Gigants remembered their relation to one another, and so acted in orderly harmony even without guidance.
Where did the Gigants flee? Those who had no true stake in the war? Those who were driven from their homes as scale and stone fought and broke the world?
They retreated to the north, and carved themselves a new home. A home from which they watched with cold, slow, glacially smoldering anger as that which they had helped make was thrown ever deeper into disorder and ugliness, as their creations were warped, or shattered. The Gigants wax wroth in the north, and it will not be long before even the most patient of them is convinced that the south must once more be made beautiful in the image THEY most treasure.
Comments (1)
The charts are already more or less paid for and will continue regardless of what else we do or divert funds toward. I don't disagree entirely with your sentiment, however. The huge engine revamp is taking longer than planned, but as soon as that is done with, we can actually add new content at a passable rate. The GMS version was such a borked up house of fallen cards that it was painful to work on.
