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January 28, 2025

10.35 update is now available

Hello everyone!

This is just a small update for Playnite 10, updating emulator profiles and fixing couple small bugs.

As far as Playnite 11, I'm still working on alpha release, don't have much else to say about it, currently aiming for February.

As always, thank you for continued support! Without your support I wouldn't be able to put as much time into it as I'm doing now, thank you very much.

Josef

New:

  • Added Lime3DS emulator profile (by Jeshibu)

  • Added shadPS4 emulator support (by vaughngx4)

Fixed:

  • RetroArch emulator profile updates (by darklinkpower)

  • prevent HDR from being activated on Windows 24H2 when closing a game (by lscholte)

  • Updated gamepad input library

  • PluginStatus and SettingsBinding markups not available to themes in Fullscreen mode

Comments (4)

S
Sinvoll · May 20, 2025

Hi. Any update on the alpha release?

J
Josef Nemec · May 20, 2025

Nothing specific, the original roadmap from November is still mostly valid, other than theming won't be part of the alpha because some things came up from discussion on Discord and it will require more work, so I postponed it to first beta. I don't have specific date for release, still have things to finish.

A
Alex · January 28, 2025

Question regarding Playnite 11 and the plugin API: Will the plugins callbacks be async (Task returning)? Currently it is not so nice doing async stuff in the callbacks (.Result)

J
Josef Nemec · January 28, 2025

Yes, most of the SDK is designed using async pattern in P11.