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Khazan_Patreon (v1.4.1).CT 176.2 KB
July 13, 2025

The First Berserker: Khazan (v1.4.1)

Hey people! Thanks to the contributions of a wonderful patron, I've been able add new functionality to my previous table. The Highlighted Gear option now allows you to modify attributes directly. I'll break down the new features.

Hotfix: 06/04/26 - Added missing item IDs.

Update: 27/01/26 (version: 1.4.1)

  • Added: Health Regeneration - Regenerate HP. Regen Threshold % determines how much health you must have before regeneration begins. Health Regen % determines the rate of health regenerated per second.

  • Added: Undying (found in Damage Modifier) - Your health does not drop beyond the threshold amount.

Update: 16/08/25 (version: 1.4.0)

I've been working on figuring out unreal engine and made some progress.

  • Added: Custom Loot - Replace any Transmutation Shard dropped by an enemy with a different item using the drop down list. Can be used to spawn in Jar helmets.

  • Added: Add Gold - Allows you to add gold.

  • Added: Add Lacrima - Allows you to add lacrima.

  • Added: Add Mastery Exp - Allows you to add mastery experience.

  • Added: Equipment Spawner - Spawn any piece of equipment. Choose an item, rarity, level and activate the 'Spawn Equipment' script.

  • Added: Inventory Spawner - Spawn any consumable, material or collection item. Choose an item and activate the 'Spawn Item' script.

  • Removed: Custom Loot - Redundant.

Update: 24/07/25 (version: 1.3.0)

Hotfix: 06/08/25 - Item IDs updated.

  • Added: Bypass Phantom Form Gauge - Allows you to enter Phantom Form without having a full gauge.

  • Added: Infinite Phantom Form - The Phantom Form meter no longer drains. Use the in-game hotkey to exit Phantom Form.

  • Added: Support for new crafting items introduced by patch: 523790.

Update: 21/07/25 (version: 1.2.2)

  • Added: Phantom Experience Modifier - Multiply experience gained for your current Phantom or instantly level up upon gaining experience.

Update: 20/07/25 (version: 1.2.0)

  • Added: Custom Loot - Replace any Transmutation Shard dropped by an enemy with a different item using the drop down list. Can be used to spawn in Jar helmets.

Highlighted Gear (Updated)

  • You can now modify the attributes on the item as well as change the values. Although, setting values too high on certain stats may result in broken values. The Remove Attribute Condition script allows you to remove the "Critical" from "Critical: DMG Increase" and the like, so that you benefit from the attributes 100% of the time.

Movement Speed Modifier

  • You're fast AF boii.

Gear Drop Rarity

  • This allows you to modify the rarity of gear dropped as loot. Epic rarity results in the most attributes. Set items get an addition fixed attribute.

Gear Crafting Rarity

  • This allows you to modify the rarity of gear crafted at the blacksmith. Epic rarity results in the most attributes. Set items get an addition fixed attribute.

Force Brink Guard

  • Holding down the block button now triggers Bring Guard and all the additional benefits.

That covers the updated. Bear in mind, the attributes are still a work in progress. There may be some unique attributes that aren't recognized by the table. Nevertheless, should you run into any issues, don't hesitate to contact me. Enjoy!

Comments (9)

N
Nettro0 · April 4, 2026

Hi NidasBot! I don't know if you still maintain the table, yet, I hope you could add bonus 1st Anniversary Armor Set as well as Anniversary weapons to equipment editor, in future. Thx for your work!

N
NidasBot · April 4, 2026

Thanks for letting me know. I'll look into it and add them soon.

J
Jawn · August 5, 2025

Maybe I'm blind but I the set effect for "Fugitive Mage" isn't in the table but the value is 71108. "Fugitive Mage's Greatsword" isn't the equipment ID either but I don't know the value for this one. Other than that, the table works great!

N
NidasBot · August 5, 2025

Thanks for bringing this to my attention. I've included the set ID and sorted the Highlighted Item drop down to help with finding items.

J
Jonathan Tavares · July 17, 2025

Thanks for the update with new features! About the bypass mastery level, I don't know if it's working as intended but if the plan is to unlock every skill without having level, the script doesn't seem to work, it does remove the level requirements but the skills are still locked.

N
NidasBot · July 17, 2025

The script bypasses the level requirements. You can then modify the Skill Points pointer (found in Player Pointers) to give yourself skill points to unlock anything you need.

J
Jonathan Tavares · July 15, 2025

I did some more testings and another heads-up, the "Remove Attribute Conditions" works but it's just visual, you can test it easily, get a attribute with a condition, remove it then test it, you can easily test with those Elemental Resistance ones, swap IDs, remove the condition and check the Character Status, you'll see the resistance hasn't increased at all. It may show the attribute +% (for the 'Increase' attributes) on the Status page but it's not doing anything, it's purely visual. For the +X% ones, get one gear with a condition, remove the condition and swap the Attribute which had the condition with the Received DMG Decrease, you'll see it's showing up your damage decreased by +X% on status but like i mentioned, there's no effect. Other than that, the table is working perfectly. The "100% Drop" and "Always X Rarity Drops" features are very useful!

N
NidasBot · July 15, 2025

Great catch! I uploaded the table with the incorrect "Remove Attribute Conditions" script. I've re-uploaded the file. Please test it out and let me know if the issue persists.

J
Jonathan Tavares · July 14, 2025

Great job! Everything works perfectly!