Little Difficulty 0.04.2 Alpha Test [FREE PUBLIC RELEASE]
*NOW AVAILABLE FOR FREE*
*Saves do not carry over from 0.03 due to reshuffling of rewards (you can't get them if you already claimed them in a previous save).*
*Saves between 0.04 will carry over to any other 0.04.X version since these are simple quick updates to fix issues.*
*0.04.1 is just a quick updated so that the infinite looping attacks from Goddess's easy mode sandal grind and hard mode climax are fixed and so that players can see the CG for losing on Goddess easy mode's 5 toes.*
*0.04.2 is the latest update so that the easy mode sandal defeat cg, the easy mode goddess's 5 toes defeat cg, the easy mode goddess's 1 or more toes defeated defeat cg, and the easy mode goddess's 3 or more toes defeated defeat cg are more appropriately visible*
This was an alpha test. There are still bound to be errors that are being corrected for the 0.05 patch in the future. Currently, two attacks from the goddess aren't available at the moment in this patch but will be in the 0.05 patch. Please let me know of any feedback you have on the game. Debug skills and helpful items are available early to help with the alpha testing in case the game isn't balanced properly. You don't have to use them if you don't want to.
Update includes the Goddess and the Developer's Room now. Content is present for all parts of the original game - Easy, Normal, Hard, EX modes available for Faerie, Maid, Merchant, Master, and Goddess.
More to come in the future.
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Includes Smelly Rejector to turn on/off fart attacks, the Challenge Mark to change the 'World Level' so that enemies levels and stats can be scaled up (this is completely unbalanced and just for fun. i have NO IDEA how much stronger it makes the enemies or how unfair it gets), and (NEW) the ability to choose whether or not you want revival. CG Gallery has been implemented but hasn't been tested properly. Apprisals and appraisal book should work now.
This is a new link. The 0.03 alpha test's link is not this one. This is 0.04.
PC and MAC Versions available.
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Leave feedback here
Credits for this title screen in the screenshot - Specter22
New Credits for some artwork in game
Goddess EX Mode's battle background - GarrisenArt
Goddess Normal Mode's phase 2 battle background and in-mouth based attacks - Specter22
Comments (45)
Great game, it is. Clearly, much work, put you had, into it. Await more updates, I am. On all, games of yours.
cant wait for the next one
How do I play on mobile?
Gotta say, it’s one of the best size games I ever played, maybe even the best <3 Looking forward to future updates <3
what do you do after the maid as i can't do anything pass the train dojo as i got all chests and touch all the glowing spots
the maid gives you a hint if you beat her in normal mode but what you have to actually do is lose to the maid in normal mode so she can make you run an errand
First of all, congratulations on doing such a great job with the remake of your most iconic game. In the developers' room you say that your games aren't that grand, but in reality your games are fun and you've evolved a lot from the original project to the remake. The battles have become more fun and dynamic thanks to the opponents having more variety of attacks (in addition to the attack scenes) as well as the element system which, for me, is the strong point of the combat mechanics. Even though the remake is far from complete, we can already be happy to have a "complete" remaster of the original game. However, despite the praise I gave, I found some errors (some may even be minor things that don't change much, but they are still things that need to be corrected) that persist from past alphas. --Errors I found-- 1: The simplest and silly is one of the Merchant's dialogues in the EX battle, which is categorized incorrectly (it should appear in the middle of the screen instead of at the bottom like the others). 2: Another simple and silly is that the scroll that gives you [Severing Split] is calling the attack Severing Claw instead of the name we know. 3: The scroll for the [Bullet Hell] attack teaches the wrong attack [Cripple] instead of the correct one. 4: The scroll that teaches the [Crippling Fire] attack is in the wrong category; it's not in the fire category, and if I'm not mistaken, it can be used outside of battles as well. 5: The last one is in the Goddess Coin system, regarding the [Last Stand] and [Reviving Phoenix] abilities. Instead of getting Last Stand, you get R. Phoenix, and it also gives the wrong effect. It's good to take a look at this. Despite these mistakes, I reiterate my praise and congratulations for creating these fun games and characters. Good luck with all these projects (because there are many) and I wish you a great day ^^ (Sorry for the long text, but it was necessary)
thank you for spotting the mistakes! yes, the 0.04 alpha release currently still has mistakes that have been corrected when i complete the 0.05 patch which is still in development
[Bug] 0.4.2 Goddess's hard mode climax infinite looping attacks.Maybe because the Translated Files are old? When i don't use the Translated Files,i slove the bug.
yes, i think the translated files are the 0.4.1 version which is before the looping attacks were fixed
Just downloaded the newest version (.042) and I'm running into an issue where several animations can't load causing the game to effectively bug out. Is anyone else having this issue or know how to resolve it?
Issues went away when I downloaded the version of the file in the Google Drive. Love the updates and this is an amazing revamp of the original Little Difficulty!
I really enjoy the challenging elements and the "EX" mode in this game. Especially the nano-level presentation effect in the "EX" mode, as well as the expressive ability and attack methods demonstrated by the goddess at that level. I hope I can continue playing this game in future updates or new games.
I got this weird item with some ramdom characters on it and when I received it the screen seems to had glitchy effect to it. Can I know what is this item for and I can't also see it on my inventory as well?
Since I don't know if this merit a bug report (since I submitted twice, since I already forgot something) but when viewing the credits from the blue orb the game crashed once for me, but after restarting the game it now works fine, I don't know if this is a "your game" issue or a random crash that windows just randomly does at times.
TAKE MY MONEY! But seriously, that's some great stuff you got there. I am glad to test the game and i cant wait for a full release :D
Now that I (Finally) had some time to spare, I really enjoyed the update! I didn't care much for the Goddess in the original (Besides the extreme size differences she had), but the additional scenes and dialogue she has here definitely makes her more fun as a character! And I can see why you needed the extra time, you really went all out with all of her battles too. Also, the Lesser Species reference was caught and appreciated~
Great update! The Goddess is beautiful and her boss battles are amazing!
thank you for enjoying the update!
Hard Mode Goddess is so good Unaware gas attacks when She's reading!? OhohohohohohohoHOOHOHO Unaware is just the superior scenario, no Matter if it's Battles or exploration. I love your games Jelly thank youuuu
thanks for enjoying it~ more to come~
How did I get to the stage with the merchant?
You have to lose to the maid on normal mode. She hints to you if you beat her that she will make you run an errand to the merchant if you lose to her
Where is the key to the second floor? can't find it. And how can i get gemstone?
Merchant gives you the spare key to the master’s room when you first meet her. The red gemstone is a reward for getting goddess coins (win battles in each difficulty above easy)
Overall I think this is a solid improvement over the first edition of little difficulty. The elemental system really makes combat more interesting. However, goddess hard mode and master hard mode were harder than the EX modes of each. Hard mode master has a chance to lock you out of ever taking a turn through forcing an element change, (I lost to it once) and the goddess straight up charm locks you in phase 2. (I lost to it 5 times in a row). The solution I found to this was overwhelming agility. I bought no other runes or skills because getting agility to 700 was the only way to avoid getting locked out of initiative forever.
thank you for letting me know. yes, Goddess Hard and Master Hard are more difficulty most likely also due to their being multiple enemies to deal with. EX having only one enemy makes it a bit easier. I did not know you could get agility that high. there WILL be another blessing skill that makes you immune to charm in the future as well as better equipment too (there is already a skill that gives you ailment immunity - you need the Virgo skill scroll from the merchant). I will likely add that the ailment immunity equipment and second goddess blessing for the 0.05 patch.
what a nice work Thanks a lot
thank you for trying out the game. please do let me know if there are any issues!
Excited to play! Thanks for all the hard work~
thank you!
It’s here at last let’s goooooooo. Hyped for the new additions as well, whenever they come along!
i'll do my best to add them~
The battles are very enjoyable to play; everything is quite well-balanced, in my opinion. However, there is one problem in the Goddess's Hard Mode: "The Goddess Climaxes" is an attack that truly NEVER ends, even when the HP drops to zero. Otherwise, it was a real pleasure to play the Alpha again, and I think I'm not the only one who says I'm looking forward to your future projects. Keep up the good work!
thank you for informing me! i forgot to include a command to break out of the loop!
Does the maid have vore?
not the maid but the merchant (as a death cg) and the goddess (as a battle for normal mode) do
Can't wait to play this! Though I sadly have to, currently with family xD If we find any bugs do we report them here or to you on twitter or a discord?
there is a google form you can fill out
Where is the new enemy available? I´m using my previous save file and it does not seem to work hehe
if you claimed all the rewards and got the mysterious red gem, you should be able to get to the new enemy in the mountain of trials (the door should open). the new enemy does not have new pre-battle or defeat CGs yet though and only has easy mode available for now. It is just a teaser for the future.
HERE WE GO BOYSSS JELLY IS THE GOAT. Excited that the game I found you for years ago is finally remade man!
we're back up to the original game's content~
Patreon Privilege? I feel honored
more to come in the future~
