Cheeky News!
Hey friends, Sam here!
While we have managed to post some VIP Sneak Peeks and maintain our postcard and pin rewards over the last months, it's been a while since we shared the status of our projects to our Patreon community as a whole. I just happen to have some noteworthy announcements, so now seemed like a great time to break the silence. :)
Moonshell Island
Although it has been lower on our priority list while we've been focusing on Santria's public demo design stage, we do have a few pretty neato things going on for Moonshell Island right now!
UPDATED TRAILER
As you see in the video at the top of this post, we've updated the Moonshell Island teaser trailer to include some brief new footage and to announce our next news item...
WISHLIST ON STEAM
That's right! Moonshell Island finally has a Steam page. We'd love if you would add it to your wishlist!
WHOLESOME DIRECT
Last, but certainly not least, Moonshell Island will be part of this year's Wholesome Direct! We are so excited!
Tune in on June 12 at 10am PT / 1pm ET (11am Saskatchewan) for exclusive footage and announcements from 75 uplifting, thoughtful games. You won't want to miss this one!
Check out wholesomegames.com for more info.
Santria Public Demo Progress
As I mentioned earlier, we have been focusing on Santria for a while now, and we are getting very close to completing the design phase of development for Santria's public demo. What this means is almost all maps and sprites needed for the public demo have now been designed visually.
Soon we will enter the build phase, when those maps and sprites will be implemented, content will be finalized and added, and functionality will be fine-tuned/further developed.
During this stage, I will shift gears to focus on the design phase of Moonshell Island's public demo. Schotti will join me for the build phase after Santria's demo is ready for public release.
In a Nutshell with Cheekynauts
Have you signed up for our monthly newsletter? At the end of each month, we round up everything we got up to in that month and send it out in a cute little email, complete with unique squirrel anecdotes and everything! It's a great way to stay informed, without the bother of sifting through social media. It's free, and you can cancel your subscription any time, so sign up here if that sounds right up your alley!
If you've already signed up, or if you live on Twitter, you already know about this last item...
Aseprite v1.3 (beta1) Release and Trailer
The highly anticipated update to our favorite sprite editor and pixel art tool Aseprite has finally arrived - and if that wasn't enough, I got to work on the mockup in the trailer finale!
Check out the trailer and feature highlights here!
It was a huge honor and pleasure to be given the opportunity to use the brand-new tilemap editor to create this mockup inspired by Yoshi's Island, which was used to showcase the feature I've been most looking forward to.
If you are a pixel artist and haven't tried Aseprite, I wholeheartedly recommend giving it a try, especially with the release of the new beta!
Big Thanks!
Thank you all so much for your generous support and for sticking with us as we find our way on this game development journey. We couldn't do it without such great friends to keep us company.
I hope you've enjoyed this update, and I look forward to keeping you posted as we hit new milestones.
Your friend,
Sam
