RPG Maker MZ and Alpha ABS
After the release of the RPG Maker MZ, I will slowly switch to it. But, I plan to continue supporting (and updating) the Alpha ABS plugin for MV. Because i know many of you have project with AABS in development and want to finish it.
I also plan to slowly start developing a new ABS for the MZ
Comments (6)
I can't make my game without the release of alpha abs 2
Haven't seen much benefit to MZ yet so we shall see, but I recently started a project in MV and continue to do so unless MZ has something I *need* or has a major difference on gameplay and quality aspects.
Really depends on what MZ has to offer. Btw how long until we get solid party members? :D
Soon, in the next update
so far MZ has shown nothing impressive. The community is guessing that the new selling feature is most likely the return of layers from RPG Maker XP. They release new information every thursday, so we will see if they announce a new feature that will make us all want to switch... The way AABS is right now is good for me, but like I said in a comment earlier, the Map Inventory has so much potential with a new equip window and with a possible skill tree. This is what I am looking forward to! I hope that this will still come for MV.
but now 3 weeks later we finally have some good info and as i've seen on the main rpg maker forum there is big hype lol
