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November 7, 2019

Alpha ABS. Dev Diary. Map Encounters


RPG Maker has a built-in function to create enemies Encounters on the map. Alpha ABS did not use this feature as it is designed for a standard battle system. In the new build 1132, this feature now works with <ABS> maps!

  •  Easy to setup using default MV encounters editor window  

  •  Spawn enemies when player moving on specified regions or whole map

  •  Configuration of enemies spawn zone radius (around the player)

  •  Control encounter rate with default event commands and party abilities  


Another changes:

 Enemies are able to launch non target Vector skills (ABS:1) in any direction. The use of such skills allows the player to evade attacks 



Also, in build 1132 enemies have learned to use Circle <ABS:2> skills


Full changelog:   https://github.com/KageDesu/Alpha-ABS/blob/master/Changelog.md 


New build 1132 and Demo project will be available tomorrow for all Patrons