Alpha ABS. Dev Diary. Towers
The new build will mostly contain bug fixes, but there is room for one new feature too. This feature is Defense Towers. In simple words, will allow you create tower defense game type inside your game.
Features:
Base on standard Events(it's not ABS Enemy, you can't kill it or attack, but can just turn ON\ turn OFF)
To activate, just add a special comment to any event page (except ABS events)
To deactivate, just change tower event page to page without comment
Can use any ABS Skill types(except skill when you need select attack zone with mouse and skills requires ammo)
Supports skills with casting, `noTarget` skills, `directionFix` skills
Action based on Custom Route. You control when the tower will attack, using the event move route and a special script call. This allows you to create not only animation but also the movement of the tower before and after the attack
Can attack enemies, the player (and allies), or attack all
Comments (2)
bless thee
New build 1128 and Demo will be available soon. The feature is ready, there are a few tests left
