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October 23, 2026

Map Enhancer. Update 1.2

📜 Changelog:

- Updated the guide with current shortcuts, animation setup, library refresh, saving behavior, and remaining limitations.

- Background saving also supports desktop runtimes without the newer filesystem API.

- Group highlighting updates when switching groups, and the game stays open if pending edits cannot be saved on exit.

- Pending edits are also saved when the game exits directly through its desktop window.

- Improved reliability of editor grid display in supported game engines.

- Routine debug messages are disabled by default to keep the developer console clear; warnings and errors remain visible.

- Leaving the editor now preserves whether the player was hidden before editing began.

- Bulk deletion confirmations now show the target group and the number of objects or collision areas to remove.

- Added a refresh button next to the asset folder selector to discover added or removed resources without restarting the game.

- Camera dragging now follows the mouse smoothly without accelerating or jumping.

- Improved performance on maps with many collision areas controlled by group visibility conditions.

- Reduced idle editor workload and improved selection of overlapping map objects.

- Editing changes are now saved in batches to reduce pauses; save failures are reported and unsaved changes are kept for retry.

- Reduced stuttering when editing objects with a color adjustment.

- Switching between placement objects no longer repeatedly scans the asset folder.

- Reduced memory use on large maps by drawing editor grids only around the visible area.

- Improved responsiveness when painting collision areas, especially when holding the mouse over the same tile.

- Deleting all objects in a group now affects only the current map and keeps the group's collision areas intact.

- Fixed collision areas incorrectly blocking unrelated map tiles.

- Cancelling object edits or closing the editor now restores the object's original appearance and position.

- Fixed changes to group visibility conditions not taking effect correctly.

- Fixed incorrect display of the map's default impassable areas.

- Adjusting object size with the mouse wheel now changes it by the intended single step.

📦 Download:

💿 Basic version from my Google Drive folder (Free Tier)

📀 PRO version from my Google Drive folder (Tier 2).