Weekly report #6
Updates:
Phone Menu PRO (Tier 2) plugin has been updated to 2.3
- Updated appearance and message style NUI settings files, added explicit font settings
- Added new script call: Phone.AddSilentMessage("A", "N", ID); - silent message is a message that is already in the conversatio history. It's used to add a message that was already sent by the player or NPC.
- Added new script command for phone messages: this.setAnswerForChoice(INDEX, "player answer text"); - you can set a different text of the player's answer for the choice option, instead of choice option text. (check guide for more details and example)
- Phone Calls now supports: Show Choices, Input Number, Select Item commands
- Fixed a game-breaking bug in RPG Maker MV that caused issues when trying to make a phone call through the Contacts app.
- Guide is updated.
Comments (1)
Love the update! Quick question on custom apps- is it possible to have a default RPGMAKER scene (ex. SceneManager.push(Scene_Save) embedded within/resized to fit the phone menu in the current version? If I'm understanding NUI correctly, the `script` binding type wouldn't work in this scenario.
