Bonds Between 0.5 — Now Available for Patrons!
Hey everyone!
Version 0.5 is officially complete and released!
This update turned out bigger, deeper, and more emotional than I originally expected — but every hour spent on it was worth it.
🔥 What’s New in 0.5?
310 new renders
A huge visual expansion, including new background sets created for the dynamic moving-background mechanic during car scenes.
15 animations
Plus several additional frame-by-frame sequences smoothly integrated into the scenes (I don’t count those in the main total).
New dynamic background system
Car rides now include animated moving scenery — smooth, atmospheric, and synced with the emotional rhythm of the story.
4 interactive choices
Three of them are tied to previous decisions from earlier versions, and one… belongs to a much hotter moment.
As always: no locked content — just deeper emotional nuance, changed reactions, and more expressive behavior.
Fully written and translated text
Lots of new dialogue, inner thoughts, emotional detail, and character development.
Complete music & sound integration
The entire update now features new music and ambient audio — for better pacing and a more immersive atmosphere.
📜 Final Scope
• 2600+ lines of code and script
• Fully translated
• All scenes tested and polished
• The build is stable and ready to play
🧠 Behind the Scenes
This was the hardest chapter I’ve written so far.
A lot of emotion, subtle moments, and scenes that needed extremely careful delivery.
Some parts were rewritten multiple times until they finally felt alive, honest, and warm.
I wanted this update to be not just bigger — but stronger, more intimate, more cinematic, more heartfelt.
And your support is the reason I can keep creating chapters like this. Thank you.
🔮 What’s Next — Version 0.6
The concept for 0.6 is fully formed.
The next chapter will push the story forward with major turning points, emotional growth, and several key moments I’ve been wanting to write for a long time.
🚀 Tiered Release Schedule
Download links will unlock gradually:
Dominus – ✅ Available NOW
Inferno – 🔓 In 3 days
Eclipse – 🔓 In 1 week
Abyss – 🔓 In 2 weeks
Verdant – 🔓 In 1 month
📦 A separate post with download links will update automatically for each tier.
https://www.patreon.com/posts/bonds-between-0-144223865
Thank you for your patience, your support, and for staying with me.
I hope version 0.5 resonates with you as strongly as it did with me while creating it.
Tell me what you felt — I read everything.
Comments (4)
any good sharing scenes? MMF or gangbangs planned?
The progression is slow-burn by design. Yes, the types of sharing you mentioned are planned for the future, but everything unfolds gradually and naturally. Each relationship moves toward swinging through its own emotional path, choices, and story development — nothing happens instantly or randomly. The game focuses on desire, trust, and connection first, with the sharing elements becoming stronger as the characters grow into it.
It is forced sharing or by choices?
I’d like to clarify this to avoid any misunderstanding: the core theme of the game is swing/sharing — open relationships and partner swapping. While some specific scenes can be avoided, the story as a whole will naturally lead the characters toward swinging. This is an intentional part of the narrative and gameplay design from the very beginning. The only exception is Mia: any content involving her with other men can be avoided. For all other characters, their involvement in swinging is directly tied to their story arcs and the direction the plot is built to take them.
