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October 4, 2026

WIP

The Umb animation is taking way, way longer than expected. I’m really sorry about that.😥 But thankfully, things are going very smoothly now. Most of the issues I was worried about seem to have been resolved, and at this point, all that’s left is the simulation and rendering.

Simulation and rendering aren’t exactly quick processes either, but I’ll do my best to get them done as quickly as possible.

On the bright side, since I’ve managed to solve most of the problems I was having with the Umb animation, I think I can finally start working on another animation alongside it. So I’ve already started working on my next long-form animation as well!

This time, Roxanne will be the main character, and I’m planning to focus on getting this animation finished as quickly as possible. Of course, since it’s still a long-form animation, finishing it in just one or two weeks is simply not realistic. But since the Umb animation is taking much longer than I originally expected, I’ve decided to leave out complicated techniques and other unnecessary technical elements from the Roxanne animation and focus primarily on getting it finished.

Right now, I’m working on both the Umb and Roxanne animations at the same time, so progress isn’t moving as quickly as I’d like. But I’ll do my best to finish at least one of them as soon as possible. Once I get past this bottleneck, I should be able to work on my animations much more smoothly and consistently!

I’ll also keep working on the Zhao animations as usual. I didn’t have a finished Zhao animation ready to post this time, so I’m only sharing a WIP for now, but I’ll make another one and upload it soon!

Thank you so much for your patience and support!

Comments (2)

v
von_Wolfsblut · October 4, 2026

Du machst wirklich gute Arbeit! Mach dir keinen Stress, wenn die Animation etwas länger dauert. Hauptsache, du bist am Ende mit dem Ergebnis zufrieden und sie wird richtig gut. 😊

O
Opusnine · October 4, 2026

Thank you🥹