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September 10, 2026

[Animation] Perverted Zhao

I’ve uploaded one Zhao animation to Mega.

I’m continuing to work on more Zhao animations as well, and the Umbreon animation is also still in progress, despite going through quite a few trials and errors. Whenever I get stuck on the Umbreon animation, I tend to work on Zhao animations instead, so I’ve ended up making quite a lot of Zhao animations along the way.

The Umbreon animation is taking more time, but I definitely haven’t abandoned it. Since there’s a lot of fur involved in the Umbreon animation, I felt that rendering it in Houdini rather than Blender would produce a much more realistic result, and I also think it would give me more advantages when it comes to simulations and other aspects of the workflow.

Because of that, I’m currently building a new workflow for the Umbreon animation in Houdini. There’s still a lot for me to learn, so I’m spending quite a bit of time studying and experimenting with it.

Once I have a clearer idea of the overall workflow and things start taking shape, I’ll share some WIP shots with you.

Thank you for your patience and continued support!