February 16, 2025
Learning how to animate drawing weapons!
I spent many many hours on this skeleton but I really wanted to figure out how to draw weapons. My module uses midi-qol to handle macro logic - play animation for 4 seconds and end on idle animation (depending on the weapon).
This model includes animating from a pile of bones and the module includes a macro to animate all skeletons on the scene and randomly assign them idle animations - with shortsword, bow or empty-handed (so the DM can choose!).
This is when I started adding Automated Animations and DnD5e Animations modules - which paired perfectly with the arrow shooting!
Comments (1)
L
Lodaim · February 16, 2025
The bow draw is awesome!
