Endmin update
Thanks to the updates of efmi tools, I’ll no longer be using the CN workflow to make endfield mods, to ensure long-term compatibility with xxmi in future versions.
I’ve currently released a test version of the endmin mod (with no toggles).
Comments (11)
Hi, I have a question. I’m trying to install mods using the XXMI Launcher with EFMI installed, but I can’t get it to work no matter what I try. However, it works fine with other gacha games using the same launcher. Does anyone know how I could get it working?
关于模型消失的问题我也遇到了,我发现了解决方法:好像是文件夹名称的问题,我修改了几次名字就可以,好像是不能含有-这个字符,遇到相同问题的朋友们可以试下,希望有帮助Here's a machine translation: I also ran into the problem of the model disappearing, and I found a solution: it seems to be an issue with the folder name. I changed the name a few times and it worked. It seems that it can't contain the '-' character. Friends who encounter the same problem can give it a try. Hope this helps everyone.
Weirdly enough, all others work fine, whereas endmin is invisible
hmmm its invisible to me when playing
Looks good!
any progress for the jingran mod? Take all the time you need, really appreciate your mods :3
where to download this test version?
https://github.com/keraohere-sys/keraoo-endfield-mods/releases
love you
boss i want wuwa newboy jingran mod please!
Hell yah! Looking forward to seeing what you come up with now!
