Status Update #19 - May 18, 2025
I've been hit with another mild snag this week, sad to say. I'm starting to think those additional screens that need to be coded in are cursed, because my newest collaborator suddenly pulled out due to family issues. I've already gone ahead and found a replacement, but this does mean that, worst case scenario, the game's release will have to be pushed back a week to June 1st. I will do my best to get it out next week as promised, and it is still very possible that it launches on the 25th, but I only intend to release it once it's ready. It's very frustrating to be potentially going back on my word due to forces outside of my control, but luckily this shouldn't be happening again once the foundations of the game's user interface have been programmed in successfully and I can effectively work solo.
For this week's preview, I've focused on some of the game's excellent background art. I'm extremely happy with how these pieces turned out!
