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February 10, 2025

Status Update #5 - February 9, 2025

Progress has been made on all fronts this week; I've recieved some great new art, worked on coding, and gotten a good start on writing the second episode. I'm really experiencing those ricocheting feelings of pride in my work and doubt that it's actually any good that I imagine all creative people go through at some point or another. I think I'm a good writer, but who knows? I guess the audience will be the ones to decide my fate.

This week I would like to preview the opening of the game, which is an element I'm quite happy with. I mean it when I say that Jezebel will be a quasi-RPG where your decisions significantly impact the storyline and the kind of person Duvessa ends up becoming. To that end, I've developed an intro where you make various decisions about how she spends her adolescence and early adulthood, each of which will impact the story. This was an idea I had on day one of writing the script; it's loosely inspired by some of the early BioWare games that let you pick your character's backstory for flavour. But this is more than just flavour, some of the choices here will impact which scenes you will get, and can change the way some characters develop before the story even begins.