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Snapshot Survivor V0821.zip 302.1 MB
June 30, 2026

Snapshot Survivor V0.82 Patreon Release!

Here comes the newest release of the action spinoff Snapshot Survivor! We have spent the last three weeks on reworking major parts of the upgrades and unlock system to incorporate your feedback and make the game's early hours more fun. I think this is now a very good foundation to build on, and the next update will expand the content by adding a completely new map to unlock.

Changelog V0.82

  • Added remaining cutscene animations for current content.

  • Yoruko's supply crates now contain items (heal, bombs etc) more often from, and particularly on the easy mode you get heal items much more regularly.

  • Fully reworked unlocks based on player feedback to make the early hours more fun.

    • Panty Buff levels are no longer gated behind quests. Once you have unlocked a panty buff you can continue upgrading it just by earning the money to buy each level. These buffs are extremely strong and increasing them will make the game much easier.

    • Added a new collectibles system to show all the photos you can collect, and you earn money for each one. This allows you to earn more money faster.

    • New unlocks dialog that shows all the things you can unlock and how to get them. Some of the abilities that were previously available from the start are now being unlocked with challenge tasks. For we added a migration so that you keep having your abilities unlocked, but I recommend starting new after this major rework.

  • Various visual improvements to the Tokyo city scene and abilities

  • Fixes of all known bugs

Changelog V0.821

  • Fixed Togami’s endshot image appearing white.

  • Fixed "Stand Still" and "No Damage" unlock tasks requiring the run to end early to be completed.

  • Fixed heal and cash rewards in level ups and vending machine rewards not appearing after maxing out all abilities in a run.

  • Fixed Pause Menu Esc/Back not working when all abilities were unlocked.

  • Fixed Yoruko conversations sometimes ignoring the first controller click.