DEMO Ver0.97 update! デモ版Ver0.97更新!
・Charge Attack is now unavailable when the game starts
・Added event for acquiring the Charge Attack (By accessing the nest)
・Added Skill Tree menu for learning skills
※You may see a bug that says you can learn it again after the first time, ignore it cause it is WIP.
・Added event after boss fight (with sex animation)
・Now you may release hypnotized NPCs. Open the command list (C key) to select that function while you have someone hypnotized.
・The command list is now moved from B key (X on keyboard) to C key (C on keyboard).
・チャージアタックを初期状態では出せないように変更
・チャージアタック取得イベントを追加。(コロニーで行います)
・スキル習得のためのスキルツリー画面を作成。
※開発途中なので2回目以降の習得は出来ません。
・警備室での戦闘後のイベントを追加(Hシーンあり)
Pressing 1 in the first screen allows you to skip Prologue.
(As mentioned in the Title screen)
タイトル画面で1キーを押すと、オープニングイベントをスキップできます。
(タイトル画面にも記載してあります。)
From now on we will be focusing on the mentioned core mechanics - nest progression, strength and intelligence skills, etc.
今後はコロニーの成長、破壊・知識スキルの習得、エイリアンの進化についての内容を決定して組み込んでいく作業を進めていきます。
Once all the basic systems are done, we'll move on to the next area's development.
ゲームの基本的な土台が完成したら、次のエリアの作成にはいる予定です。
Stay tuned for new characters appearing in the next area!
次のエリアではまた新しいキャラクターが出るのでお楽しみに。
Comments (14)
Love the update and the boss fights! Still having a really hard time getting the chefs though. I think the easiest and best way to fix it, would simply be to give them a solid 8-15 second prepping task with their back turned in a similar way to the mechanic (Super exited to see her and the security girls later). I know you and I have talked about it before and you’ve made adjustments (appreciate it btw), but the time is still far too short. Made worse by bad attack angles. So here are some more ideas! Tried to make them simpler and more realistic this time! Trashcan- chefs travel to a trashcan at the back of the kitchen, between and below the back two counters. This way you can exit one of the middle vents in the kitchen, traveled down through the middle between the counters, and attack the chefs from behind. (8-15 second disposal process at the trashcan) Sink- place a sink on the middle island of the kitchen. It will be right in the middle. This way you can come out of the vents at the bottom of the kitchen, go straight through the middle and attack from behind. (8-15 second cleaning process at the sink) This will provide much easier attack routes with much more consistency. A straight line of attack, easy to perform if you pay attention and plan. To date, this is the only problem I still have with the game. Otherwise, you’ve implemented all the features people asked for and squashed most of the noticeable bugs! Thank you😉
Thanks for the comment. Regarding the kitchen, I've doubled the time required to repair damaged items. This should make things a bit easier.
Just finished the new update overall its very smooth now no bug for me can't wait to see the new area ✨
Thanks for the comments. The major bugs are gone, and I feel we're gradually getting closer to completion. I'm grateful to everyone who helps find bugs.
I found bug that if you zoom in while 18+ scene active, after that you can't return to normal screen. Event on Security Corrid.
We have made the necessary corrections. Thank you for your report.
Is this version include scene with doctor? xD
Unfortunately, this version doesn't have such scenes yet. We're prioritizing system development over scenario progression, so please bear with us a little longer.
So it begins! Huzzah!
Long live game development!
Yay progression can't wait
Thanks, I'll do my best to make it an interesting game.
Alright we're getting progression systems, now we just eventually need game save points
Development on the save feature is currently on hold, but its implementation has been decided. We are now focusing on developing skills, so please bear with us a little longer.
