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August 15, 2026

RLS Career Overhaul | v2.7.0.1 | The Biggest Update Yet!

Tire Wear, Thermals, and Dynamic Weather

  • Integrated persistent tire wear and thermals from Beta Tyre Wear and Thermals Redux by Zesty_Maple98.

  • Tire temperature now changes grip, while driving style, drifting, burnouts, and overheating affect tire wear.

  • Tire condition and temperature are tracked per vehicle and preserved between sessions.

  • Rebalanced wear so normal cornering produces heat without excessive abrasion, while aggressive driving causes meaningful deterioration.

  • Disabling Maintenance Mode safely suspends tire wear and restores normal tire behavior without destroying saved condition.

  • Added persistent dynamic weather in partnership with JayBeam’s Universal Dynamic Weather Mod.

  • Weather now changes over time with rain, storms, fog, road wetness, environmental effects, and weather audio.

  • Added a Weather phone app with current conditions, hourly forecasts, seven-day forecasts, road wetness, and severe-weather alerts.

  • Added configurable weather behavior, forecast notifications, day length, and day/night cycle controls.

  • Standard tires retain normal wet grip, while sport, race, and drag compounds receive progressively greater wet-weather penalties.

  • Saved fog and weather conditions are now restored immediately when loading a career.

Maintenance and Vehicle Condition

  • Overhauled vehicle mileage, fluid consumption, vehicle profiles, tire condition, and mechanical wear.

  • Rebalanced maintenance so healthy vehicles remain dependable and serious power loss, slipping, and failures appear at lower condition levels.

  • Replaced the maintenance screen with a service-and-tire shopping cart and unified checkout.

  • Added clearer condition information, service pricing, tire heat, tire wear, and maintenance status.

  • Added support for servicing multi-axle vehicles and improved tire replacement behavior.

  • Newly purchased tires now correctly receive and save their wear state.

  • Added roadside repair services at gas stations for owned vehicles.

  • Roadside repairs now have visible interaction markers and allow the player to remain with the vehicle.

Engine Packages and Tuning

  • Added the complete Engine Packages system.

  • Create a package from an installed engine while keeping its connected parts together.

  • Store, install, swap, and dismantle complete engine packages.

  • Install stored packages into compatible vehicles of the same model.

  • Added compatibility validation and excluded unsupported electric vehicles.

  • Added package thumbnails, engine previews, status information, and improved camera handling.

  • Added vehicle selection at tuning tents.

  • Improved tuning layouts, Live Wheel Data visibility, and access to Apply and toggle controls.

  • Converted tuning tents and the drag pit lane into dedicated tuning locations rather than garages.

Career Progression

  • Reorganized work and motorsport progression into nine primary shared tracks: Off-Road, Speed, Mayhem, Circuit Racing, Emergency, Passenger, Operator, Recovery, and Logistics.

  • Consolidated legacy skills such as Drag, Drift, Road Racing, Taxi, and Repo into their new shared progression tracks.

  • Added clearer level 1–50 progression with rewards and bonuses at every level.

  • Added license progression, Hard-tier licenses, Master-tier sponsors, major unlock milestones, and reward increases.

  • Added automatic migration of existing skill XP and unlocks.

  • Redesigned the Skills and Contracts interfaces with reward lanes, license progress, improved scrolling, and Modern or Classic themes.

  • Updated job payouts and XP integration across racing, civil service, recovery, passenger, and logistics work.

  • Corrected organization-level and skill requirements for previously unavailable work.

Off-Road Recovery

  • Added a complete Off-Road Recovery career activity.

  • Purchase or finance a Recovery Yard and accept recovery contracts through a dedicated phone app.

  • Recover stranded cars, damaged vehicles, trailers, fleet vehicles, high-end vehicles, and heavy equipment from increasingly difficult locations.

  • Choose a Recovery Yard before accepting a contract, with route distance affecting the payout.

  • Earn cash, Recovery XP, or occasionally the recovered vehicle itself.

  • Vehicle damage at delivery affects the final payout.

  • Added multiple active contracts, expiring offers, map tracking, contract abandonment, and cross-map job visibility.

  • Added dedicated recovery locations, routes, map markers, and a new Recovery Yard near the island refinery.

  • Recovery vehicles now spawn with appropriately limited fuel to prevent bypassing the intended challenge.

Travel Journal

  • Added the Travel Journal with five scenic West Coast USA locations.

  • Discover destinations, follow routes into dedicated Photo Mode scenes, and create an album for each location.

  • Added photography prompts, scene-specific cameras, photo management, and discovery tracking.

  • Added both phone and full-screen Travel Journal interfaces.

  • Earn Photography XP and a completion stamp by finishing the collection.

  • Improved parking triggers, scene entry, route cleanup, location markers, and Photo Mode feedback.

Phone and Notification Overhaul

  • Added an App Store to the career phone.

  • Skill-gated apps can now be installed before they are unlocked and explain their requirements when opened.

  • Added an interactive first-time phone tutorial covering core apps and phone features.

  • Reworked the Guide into a searchable, category-based Wiki.

  • Replaced generic toasts with phone notifications across supported activities.

  • Added lock-screen and banner notification controls, per-app settings, notification duration, and simplified notification options.

  • Added swipe-to-dismiss, tap-to-open, catch-up notifications, and Do Not Disturb.

  • Added notifications for contracts, businesses, Dakar, Road Authority, weather, tuning jobs, and other career activities.

  • Improved scene notifications with action prompts, duplicate suppression, and clean Photo Mode captures.

Career Profiles and Custom Starts

  • Completely redesigned the career profile browser with a carousel, search, sorting, and filters.

  • Expanded profile cards with balance, assets, vehicles, garages, skills, recent finances, map, and last-used vehicle.

  • Added separate Career, Story, and Custom starting paths.

  • Added Casual, Standard, Hard, and Hardcore difficulty configurations where applicable.

  • Added starting-map and starting-garage selection.

  • Added configurable starting cash and a realistic walking-camera option.

  • Custom careers can individually adjust payouts by activity and XP by skill.

  • Improved profile switching, loading, save migration, Hardcore persistence, and starter-vehicle handling.

Marketplace, Dealerships, and Auctions

  • Completely redesigned the phone Marketplace with browsing, offers, vehicle details, selling, and negotiation.

  • Added private listings and the ability to list vehicles directly from the phone.

  • Private purchases now take place at the seller’s location, with routing and optional taxi travel.

  • Revised vehicle mileage, condition generation, market values, dealer fees, and vehicle profiles.

  • Improved dealership discovery and purchasing requirements.

  • Prevented damaged listed vehicles from being sold or accepted after their condition changes.

  • Strengthened sale validation against duplicate acceptance, invalid history, and interrupted transactions.

  • Improved marketplace cancellation, price formatting, navigation, and negotiation safeguards.

  • Improved auction bidding, vehicle handoffs, approach behavior, freezing, and one-way exit routing.

  • Improved parked-vehicle spawning, proximity handling, population limits, cleanup, and performance.

  • Fixed weighted dealership model selection and removed the Pigeon and Wigeon from Jefferson Motors.

Refueling and Charging

  • Reworked refueling and charging for BeamNG.drive 0.39.

  • Added independent tank selection for vehicles with multiple energy stores.

  • Stations now display and supply only compatible fuel or energy types.

  • Improved flow controls, payment validation, business-vehicle refueling, and insurance discounts.

  • Improved cancellation so interrupted transactions safely restore the starting fuel state.

  • Fixed refueling after realistic walk-enter and other cases where the active inventory vehicle was not detected.

Deliveries and Logistics

  • Reworked bulk-material hauling into a contract-based system with dedicated pickup screens and Logistics integration.

  • Rebalanced material and parcel rewards using weight and travel distance.

  • Reworked parcel calculations, weight targets, large-parcel payouts, and first-load generation.

  • Improved delivery generation across maps, including Skeleton Coast.

  • Improved distance calculation when direct route data is unavailable.

  • Attached trailers are now handled as player vehicles for delivery interactions.

  • Trailer destinations can be completed in any order using cargo-style navigation.

  • Expanded and separated large- and small-trailer parking at the Industrial Warehouse.

  • Made career map travel safer with save validation, failed-transfer recovery, and useful error notifications.

  • Improved loading into career-expansion maps, traffic restoration, and free-camera recovery after map switches.

  • BeamEats now opens automatically after completion and has improved scaling and layout.

  • Fixed delivery tutorial tips that could crash when dismissed.

West Coast USA Expansion

  • Added ten new purchasable homes and garages plus a dedicated Recovery Yard.

  • Added four townhouse garages, Shuffleboard Shack, Dockside Garage, Dumpster Diver’s Dream, Jerry’s Backyard, and two Horizon Estate homes.

  • Opened 21 Horizon Estate houses and added three new townhouse interiors.

  • Added a new Joe’s Junk building.

  • Added the Tough Truck Beach Run and a tandem beach off-road course.

  • Expanded the Off-Road Lot with new roads, flags, decoration, gated routes, and improved terrain.

  • Updated garage prices, capacities, descriptions, parking spots, and market balance.

  • Improved lighting around garages, dealerships, Quarryside, and the 43rd Alley Compound.

  • Refreshed dealership, garage, house, Recovery Yard, and Freeroam Event previews.

  • Improved island roads, AI routing, decal roads, terrain, collisions, and hidden geometry.

  • Corrected the 43rd Alley Compound name and restored the West Coast Career World card.

Police, Racing, and Reliability

  • Retuned police density, strictness, pursuit behavior, and contact speed by wanted level.

  • Added PA-style notifications when police pursuit intensity escalates.

  • Fixed police continuing to chase after a pursuit ended.

  • Improved AI pathfinding on alternate racing loops.

  • Fixed walking-mode restoration after spectating racing-team events.

  • Improved race and demolition-derby cleanup and recovery.

  • Added BeamNG.drive 0.39 and 0.39.4 compatibility.

  • Improved insurance and legacy-save migration without wiping existing vehicle or policy data.

  • Improved career loading, profile switching, cross-map ownership, autosaves, backup naming, and failed-action recovery.

  • Simplified autosave settings to an on/off toggle.

  • Added an optional update splash highlighting the major 2.7 features.